Combat Record For Kua Immortal

Ranked

  • 0.0 Pioneer

780

9,432
  1. Intel

    Intel

    Favourite prey Capsule
    Favourite ship No recent
    Possible loadout Unknown
    Pods destroyed 97
    Pod kill rate 17.17%
    First seen 2007.02.08
    Estimated skill points 155,846,796
    Average time most active 0:00
    Region most active Unknown
    Estimated contribution to corporation kills
  2. Past 7 Days

    Past 7 Days

    Points 0.00
    Kills 0
    Losses 0
     
    ISK Lost 0
    ISK Destroyed 0
     
    Damage Inflicted 0
    Damage Taken 0
     
    Pods Lost 0
    Pods Taken 0
  3. Lifetime

    Lifetime

    Points 3,067.86
    Kills 556
    Losses 92
     
    ISK Lost 2.40B
    ISK Destroyed 25.70B
     
    Damage Inflicted 517K
    Damage Taken 98K
     
    Pods Lost 8
    Pods Taken 97

Ship Victim Final Blow Location Date
Phobos Jackhera 2.69 Kiryafeya S-U8A4 0.0 7 Kill
Blackbird soldier CALDA 2.32 Kiryafeya S-U8A4 0.0 4 Kill
Rapier Asyrdin Harate 3.68 Kiryafeya S-U8A4 0.0 5 Kill
Wolf CryAgony 1.41 Cevin North S-U8A4 0.0 4 Kill
Celestis Laxxor Borocillicase 5 Kiryafeya S-U8A4 0.0 2 Kill
Capsule cOnDoRUS 0.95 Kua Immortal ZV-72W 0.0 2 Kill
Falcon cOnDoRUS 3.48 Ion Bartzabel ZV-72W 0.0 6 Kill
Blackbird Steerus 2.67 Kua Immortal ZV-72W 0.0 4 Kill
Drake cod 187 3.68 Kua Immortal ZV-72W 0.0 5 Kill
Megathron CryAgony 1.69 Maathy Kroos 6-U2M8 0.0 14 Kill
Ship Victim Final Blow Location Date
Hurricane Riko Rino 10 Juan Alfred S-U8A4 0.0 2
Rifter Mep3aBez 1.25 JerryManhunt 6-CZ49 0.0 2
Thorax JIN STALKER 5 Kua Immortal 98Q-8O 0.0 2
Raven BangerX 3.53 SajuurCor S-U8A4 0.0 8
Dominix Jacques Raven 11.35 Kua Immortal Reblier 0.4 3
Typhoon marcus stradius 6.09 Kua Immortal UTKS-5 0.0 5
Capsule Toleran 0.95 Kua Immortal Reblier 0.4 2
Myrmidon Toleran 6.04 Juan Alfred Reblier 0.4 4
Capsule FLCLNHK 0.24 Inoi Troriak 1-NKVT 0.0 5
Capsule Ashen Wraith 0.54 Saint Lucifer 97X-CH 0.0 2
Ship Victim Final Blow Location Date
Rupture Kua Immortal 8.89 Lucas Goran Aeschee 0.2 6
Rupture Kua Immortal 20 Verzila Melmaniel 0.3 1
Stabber Kua Immortal 10 Lord Acheron Aeschee 0.2 1
Stabber Fleet Issue Kua Immortal 10 BioFox Aeschee 0.2 1
Rupture Kua Immortal 4 Namamai Ladistier 0.3 3
Rupture Kua Immortal 3.56 The Mach Mannar 0.3 4
Rupture Kua Immortal 0.55 The Mach Mannar 0.3 12
Rupture Kua Immortal 7.62 Fivrelde Old Man Star 0.3 1
Stabber Kua Immortal 4 UmaThurman Agoze 0.2 3
Rifter Kua Immortal 8 MR HARD PFP-GU 0.0 1
Ship Last used Lost Kills with Success Ratio
Slasher July 05, 2008, 04:17:00 am 1 0 0:1
Rifter May 25, 2015, 02:12:00 pm 7 5 5:7
Tristan February 16, 2007, 01:23:00 pm 1 1 1:1
Incursus February 14, 2007, 04:27:00 pm 2 2 1:1
Velator August 09, 2009, 10:17:00 am 4 0 0:1
Stabber August 06, 2007, 12:07:00 pm 16 63 63:16
Rupture July 14, 2007, 05:05:00 pm 30 139 139:30
Capsule August 09, 2009, 10:18:10 am 8 10 5:4
Gallente Shuttle May 21, 2007, 03:43:00 pm 2 0 0:1
Minmatar Shuttle June 18, 2008, 12:33:00 pm 1 0 0:1
Amarr Shuttle August 15, 2009, 09:32:00 am 1 0 0:1
Huginn February 11, 2008, 11:20:00 am 2 63 63:2
Vagabond June 18, 2008, 01:02:00 pm 1 100 100:1
Stabber Fleet Issue July 26, 2007, 01:02:00 pm 1 70 70:1
Hurricane August 22, 2009, 03:32:00 pm 15 82 82:15
Maulus February 17, 2007, 02:29:00 pm 0 1 1:0
Rapier February 05, 2008, 12:47:00 pm 0 12 1:0
Scimitar January 29, 2008, 12:47:00 pm 0 2 1:0
Pilot Last seen Kills with
Location Last seen Kills Losses
F2A-GX 0.0 July 31, 2009, 12:25:10 pm 0 2
M-MD3B 0.0 July 05, 2008, 04:18:10 am 0 2
CRXA-Y 0.0 September 21, 2008, 07:45:00 am 0 1
8YC-AN 0.0 August 15, 2009, 09:32:00 am 0 1
Mara 0.4 March 02, 2007, 05:56:00 pm 0 1
Hek 0.5 January 15, 2009, 09:40:10 am 0 2
Taff 0.2 April 10, 2007, 04:15:00 pm 0 1
Bosena 0.4 June 18, 2008, 12:33:00 pm 0 1
Bosboger 0.3 April 10, 2007, 06:50:00 pm 0 1
Amamake 0.4 August 06, 2007, 12:09:10 pm 8 3
Erila 0.4 February 08, 2007, 01:53:00 pm 0 1
Sosan 0.3 April 04, 2007, 06:44:00 am 0 1
Mannar 0.3 May 30, 2007, 07:35:00 pm 5 3
D-PNP9 0.0 May 25, 2015, 02:12:00 pm 0 1
MHC-R3 0.0 January 12, 2008, 04:39:00 am 3 2
6E-578 0.0 January 12, 2008, 01:41:10 am 4 3
ATY-2U 0.0 April 02, 2007, 07:21:00 am 4 1
8-JYPM 0.0 March 26, 2007, 10:46:00 am 0 1
PC9-AY 0.0 January 25, 2008, 11:06:00 pm 15 1
QWF-6P 0.0 March 27, 2007, 04:51:00 pm 0 1
AAS-8R 0.0 February 28, 2007, 07:19:00 am 0 1
V4-L0X 0.0 May 22, 2007, 12:19:10 pm 3 1
PFP-GU 0.0 May 23, 2007, 07:18:00 am 2 1
KTHT-O 0.0 May 14, 2007, 05:37:00 pm 0 1
A-ZLHX 0.0 December 24, 2007, 02:11:00 pm 1 1
2P-4LS 0.0 August 09, 2009, 10:18:10 am 0 2
FSW-3C 0.0 August 22, 2009, 03:32:00 pm 0 1
Agoze 0.2 July 02, 2007, 03:00:00 pm 8 4
Vey 0.2 May 02, 2007, 03:33:00 pm 0 2
Oulley 0.3 May 21, 2007, 03:43:00 pm 0 2
Balas 0.0 June 18, 2008, 01:02:00 pm 0 1
Indregulle 0.2 June 29, 2007, 07:52:00 am 9 2
Vifrevaert 0.4 June 07, 2007, 06:45:00 am 1 1
Ladistier 0.3 June 17, 2007, 01:07:00 pm 24 8
Old Man Star 0.3 January 23, 2008, 11:45:00 am 53 9
Aeschee 0.2 July 14, 2007, 05:07:00 pm 86 6
Murethand 0.3 June 30, 2007, 12:30:10 pm 5 2
Melmaniel 0.3 June 30, 2007, 12:13:00 pm 36 3
Ouelletta 0.4 December 27, 2007, 06:48:00 am 17 2
Costolle 0.2 June 30, 2007, 02:04:00 pm 6 3
Hevrice 0.4 June 04, 2007, 11:17:10 am 22 5
Jovainnon 0.3 June 07, 2007, 08:15:00 am 26 4
Gulmorogod 0.4 July 26, 2007, 12:52:10 pm 2 0
Siseide 0.3 April 10, 2007, 05:03:00 pm 2 0
F67E-Q 0.0 December 10, 2007, 02:21:00 pm 1 0
FD-MLJ 0.0 December 10, 2007, 01:28:00 pm 1 0
PF-346 0.0 December 10, 2007, 01:25:00 pm 4 0
X-M2LR 0.0 December 10, 2007, 01:32:00 pm 2 0
6-CZ49 0.0 February 10, 2008, 02:20:00 am 28 0
EZA-FM 0.0 December 06, 2007, 09:59:10 am 2 0
PVH8-0 0.0 January 11, 2008, 05:15:00 am 1 0
M2-CF1 0.0 December 23, 2007, 10:11:00 am 1 0
JH-M2W 0.0 February 01, 2008, 06:33:00 am 5 0
X-PYH5 0.0 December 27, 2007, 04:21:10 am 10 0
ZN0-SR 0.0 December 29, 2007, 09:48:00 am 6 0
AK-QBU 0.0 December 15, 2007, 05:25:00 am 1 0
0EK-NJ 0.0 May 22, 2007, 01:18:10 pm 3 0
1-NKVT 0.0 February 08, 2008, 02:03:10 pm 1 0
97X-CH 0.0 February 07, 2008, 10:48:10 am 4 0
2Q-I6Q 0.0 February 01, 2008, 06:16:10 am 2 0
UTKS-5 0.0 February 08, 2008, 02:48:00 pm 3 0
VV-VCR 0.0 January 25, 2008, 04:10:00 pm 6 0
5-75MB 0.0 January 30, 2008, 12:00:00 pm 1 0
IIRH-G 0.0 January 29, 2008, 12:47:00 pm 3 0
35-RK9 0.0 January 21, 2008, 06:38:00 am 2 0
XS-XAY 0.0 February 04, 2008, 09:20:00 am 1 0
617I-I 0.0 January 30, 2008, 12:18:00 pm 1 0
6-U2M8 0.0 February 10, 2008, 08:39:00 am 2 0
I0AB-R 0.0 February 05, 2008, 12:47:00 pm 1 0
MXYS-8 0.0 January 21, 2008, 06:54:10 am 4 0
VLGD-R 0.0 December 10, 2007, 01:56:00 pm 1 0
S-U8A4 0.0 February 11, 2008, 08:44:00 am 33 0
ZV-72W 0.0 February 11, 2008, 11:20:00 am 11 0
CY-ZLP 0.0 February 01, 2008, 05:16:10 am 2 0
U4-Q2V 0.0 December 28, 2007, 12:47:00 am 5 0
98Q-8O 0.0 February 09, 2008, 09:45:00 am 2 0
Covryn 0.4 April 08, 2007, 02:03:00 pm 1 0
Yvangier 0.4 April 06, 2007, 08:40:00 am 1 0
Heydieles 0.3 December 21, 2007, 10:07:00 am 7 0
Fliet 0.3 May 23, 2007, 04:26:00 pm 1 0
Deven 0.3 May 22, 2007, 08:37:00 am 1 0
Hulmate 0.4 June 04, 2007, 05:10:10 am 2 0
Onne 0.4 April 26, 2007, 03:11:10 pm 2 0
Vitrauze 0.3 June 22, 2007, 10:01:00 am 5 0
Adirain 0.4 June 17, 2007, 10:28:10 am 19 0
Lisbaetanne 0.4 June 22, 2007, 08:42:00 am 18 0
Muetralle 0.2 May 17, 2007, 04:29:00 pm 2 0
Reblier 0.4 February 09, 2008, 09:12:00 am 5 0

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Short FAQ

1. I get the Please enter your API key, this mail cannot be posted directly error!
If you get an error trying to manually post a killmail, please note: Super Capital ships, POS's, and kills that happened in FD-MLJ (system where PVP is allowed on the test server) require your full API. They cannot be manually posted. This is to improve killboard accuracy.

2. I'm on a killmail for a POS. Why can't I post it?
Your CEO or a director, the enemy CEO or one of their directors, the person who laid the final blow, or the victim must have their full API in the killboard, for a POS to post.

3. I can't post a killmail because it says item "unknown."
Check that the killmail is valid, generated from ingame and not copied from a 3rd party. It could be that CCP have released a patch and have not yet released a static data export to allow fan sites to recognize new items.

4. My ranking history shows a dot. Why doesn't it track my whole history?
The chart only tracks the movement of the top 10,000 entities in EVE. If you're not in the top 10,000, please return to the battlespace and win more fights.

5. Why do I have to register to view killmails?
This is necessary to deter hostile scraping, which consumes bandwidth that we have to pay for and (has) knocked the site offline. The good news is that it's easy to register for the site and we won't ever spam you or sell your email. We've been running for almost 10 years under this promise.

6. I have other concerns that are not addressed in this help tab. Where can I post them?
Here is the board you seek.


Purpose
BattleClinic helps players Fight Smart®. The killboard's primary purpose is to help you learn more about your enemy. It also provides a combat history for your character(s). If you want more control over your stats and records, consider getting a Griefwatch board for yourself, your corp, or your alliance.

Fog of War
No killboard in existence, not even an "API-Only" killboard, is100% accurate. This is due to the nature of killmails and how they are distributed. BattleClinic (and most independent killboard operators, too) use our extensive experience with the game to make decisions about how we display stats and data, but we all are constrained by the limitations of the data CCP provides. Moreover, meta-gaming and in-game tricks by players contribute to some inaccurate data. We take steps (human and technology-based) and we cooperate with other player-run game sites to keep our data extremely accurate.

Improving Accuracy of Data
You can improve the accuracy of your statistics by entering your full api key. Don't worry, it's safe; your account, your isk, and your stuff cannot be accessed by anyone or any website by using your full api key. Don't believe the rumors and misinformation that exists out there: A full API key cannot be used to obtain control of your account.

We highly recommend that your corp CEO post their full API key (it's safe to do that here!) so that all of your corp's kills will show on the killboard.

Ranking and Points
BattleClinic uses a proprietary system to award points to kills (and to award negative points for losses). We do not disclose the formula, but we can tell you that skillful combat techniques are rewarded. In other words, you can't climb the ranks very quickly by sitting outside your POS and shooting Velators for a month.

Your ranking is based on your points compared to the points earned or lost by other players at a specific point in time. Due to the volume of killmails we process, we update standings weekly. Note that tens of thousands of other players are involved in combat as well as you; therefore somewhat significant swings in rankings can occur. For example, fleet fights can generate a thousand killmails or more. If several large fights occur within a short time period, they can statistically impact player rankings. In short, your ranking is not directly influence-able, since you're competing with tens of thousands of other players.

BattleClinic only tracks the ranking history of the top ten thousand pilots in EVE-Online. If you don't have a ranking history displayed, you're currently not in the top 10k.

ISK Values for Ships and Modules
We provide estimated values for the ships and modules that are destroyed in combat. These values are drawn from other community fansites who monitor the EVE Online markets and graciously share this information. BattleClinic has no control over these values.

In certain circumstances, BattleClinic makes some assumptions when assigning ISK values. For example, CCP does not differentiate BPOs from BPCs inside a killmail or via the API thread. Therefore, we display the ISK value for a BPO, even if the item destroyed was, in reality, a BPC. We revisit these assumptions from time to time and try to find ways to improve results.

Combat Record Tags
BattleClinic displays combat tags based on our analysis of your activity. These tags appear and disappear depending on your actions over time. These tags are not awards and are not permanent. They highlight recent noteworthy achievements.
Top 10k Pilot - Appears when your point total places you in the top 10,000 pilots in all of EVE-Online
Damage Dealer - Appears when your 7-day damage dealt to damage received ratio is significant.
Empire Dweller - Appears when your most recent final blows have occurred in Empire space (0.5 or above). Note that some pilots make references to "carebears" when discussing players who are based in Empire space.
LoSec Roamer - Appears when your most recent final blows have occurred in Low Security space (0.1 to 0.4). Roaming pirates are common in LoSec.
0.0 Pioneer - Appears when your most recent final blows have occurred in 0.0 space. Most Alliances are typically found in "nullsec" and most typically engage in taming (or contributing to) the lawless wilderness of 0.0.

Loss Mail Record Tags
These tags are not awards and are not permanent. They highlight recent noteworthy achievements.
Nemesis: Lights up on your loss record when the same pilot gets the final blow on you three or more times within 7 days.
100% Destruction: Lights up when all of your ship's modules are destroyed.
Empire Kill: Lights up when the kill occurs within Empire space.
Solo Kill: Lights up when the pilot who killed you did so without any assistance.

Removing Your Character from the Killboard
Occasionally BattleClinic receives requests to remove characters from the killboard, especially those with a losing record. Unfortunately this is an impossible task because one pilot's loss is another's kill. In addition, other killboards have feeds which could restore your character's appearance on BattleClinic. If you want a better showing on any killboard, achieve success in the battlespace.

Characters with Prior History
If you purchased your character from someone else, or you create a new character and discover that the name had been used previously, you may want the prior record removed. We understand: you'd like a 'clean slate' since it's your character now. Unfortunately this is not possible, because those previous kills and losses were legitimate, and are part of someone else's stats. There's no getting around the universal truth that all relationships come with prior baggage.