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The Alpha and the Omega's combat record - Ranked #1,187

The Alpha and the Omega

Combat record for The Alpha and the Omega
Kills   Losses  
11,393 Lifetime 1,858
1,763.54 bill ISK 222.72 bill
26,875.80 Points 9,965.86
414,360,101.00 Damage 55,090,852.00
58 This week 3
« Antares Shipyards (1,186) 1,187 (1,188) Freight Club »
eve timecodes available here
Favourite prey: Combat Battlecruiser
Favourite ship: Hound
Possible fit: Hound x 1
Associates: Unknown
Pods destroyed: 1,614
Success ratio: 6:1
First seen: 2009.01.30
Estimated SP: 110,384,468
Whore points: 0
7 Day Tracker
Alliance contrib
Ship Victim System Time Involved parties Points
Eagle Eileen Black PC9-AY (0.0) 01/29/15 10:45:00 21 1.6754
Coercer Borkinson Arkaral M-OEE8 (0.0) 01/27/15 08:09:00 24 0.4938
Coercer Borkinson Arkaral M-OEE8 (0.0) 01/27/15 08:09:00 24 0.4938
Coercer i8urmom920 zandor M-OEE8 (0.0) 01/27/15 08:08:00 22 0.5674
Gnosis Gorthour Deceivers Uuna (0.4) 01/27/15 06:20:00 41 0.5743
Tengu Thaydron Searical Uuna (0.4) 01/27/15 06:20:00 30 3.2110
Loki Dozimetrist Dantumi (0.4) 01/27/15 05:49:00 38 2.4017
Badger Rollpack Passari (0.4) 01/26/15 10:40:00 11 0.5128
Oneiros Lorin Selest Daras (0.4) 01/26/15 09:54:00 22 2.2857
Ishtar zDWINz Daras (0.4) 01/26/15 09:40:00 28 1.1707
Malediction MisterFalcon IOO-7O (0.0) 01/26/15 07:45:00 26 0.5291
Ishtar Zaraxal Nightblade IOO-7O (0.0) 01/26/15 07:42:00 32 1.4350
Drake Navy Issue
Drake Navy Issue SaB0TaG3 Oijanen (0.4) 01/26/15 06:41:00 16 4.4444
Prophecy Geza Rozsavolgyi Okkamon (0.3) 01/25/15 03:37:00 34 1.0526
Capsule Gin Kansene Mara (0.4) 01/25/15 02:49:10 12 0.3333
Proteus Gin Kansene Mara (0.4) 01/25/15 02:49:00 45 1.8456
Tengu Artimas Thorn Mara (0.4) 01/25/15 02:28:00 45 1.7573
Scimitar L'yla M-OEE8 (0.0) 01/24/15 23:53:00 23 2.0126
Vexor Navy Issue
Vexor Navy Issue G Genetic Taisy (0.3) 01/24/15 22:41:00 31 0.9326
Eagle Neox Amatin 9UY4-H (0.0) 01/24/15 20:52:00 109 0.1406
Ship Victim System Time Involved parties Points
Purifier sion911 M-OEE8 (0.0) 01/27/15 09:54:00 1 4.0000
Capsule sion911 9UY4-H (0.0) 01/24/15 20:56:10 2 0.9524
Hound sion911 UVHO-F (0.0) 01/23/15 21:36:00 1 0.1382
Armageddon Fearghus Flynn Apanake (0.5) 01/05/15 05:41:00 1 15.6522
Hound Delaila Faux Ostingele (0.2) 05/27/14 03:35:00 2 3.1250
Capsule Astute1 Malkalen (0.9) 05/16/14 22:58:10 2 0.3636
Raven Navy Issue
Raven Navy Issue Astute1 Malkalen (0.9) 05/16/14 22:57:00 2 8.3636
Vagabond Delaila Faux Ostingele (0.2) 05/04/14 12:03:00 6 4.0000
Capsule xCam OG BWF-ZZ (0.0) 01/30/14 10:25:10 1 3.3333
Coercer xCam OG BWF-ZZ (0.0) 01/30/14 10:17:00 1 5.0000
Maller xCam OG Gademam (0.4) 01/30/14 09:11:00 1 4.7376
Capsule xCam OG Gerper (0.4) 01/22/14 08:02:10 2 1.2500
Omen Navy Issue
Omen Navy Issue xCam OG Gerper (0.4) 01/22/14 08:02:00 2 6.5670
Retribution xCam OG Gademam (0.4) 01/21/14 05:08:00 1 4.6009
Rifter sion912 T-8UOF (0.0) 01/20/14 04:00:00 1 8.0000
Tornado sion912 Fensi (0.4) 01/19/14 04:36:00 6 5.3564
Retribution xCam OG Oijanen (0.4) 01/16/14 03:36:00 2 4.1168
Punisher Phlith Sagain (0.4) 12/02/13 18:37:00 2 1.6911
Hound Delaila Faux Nennamaila (0.3) 11/11/13 12:34:00 1 20.0000
Retriever Phlith Aldali (0.4) 10/23/13 13:01:00 1 2.2308
Combat statistics
Last 7 days   Lifetime
3 Kills 11,393
5 Points 26,876
16.96 bill
0.11 bill ISK 1,763.54 bill
222.72 bill
6,475 Damage 414,360,101
1 Capsules 1,614
7 Day Ratio:
Kill/Losses: 19:1 ISK: 159:1 Damage: 7:1 Pods: 0:1
7 day ranking trajectory

Where and when
Region most active, last 7 days: The Citadel

Average time of day most active, last 7 days: 20 00:00 EVE

Kill parade

Membercount history
Ship kills/losses
2349 Combat Battlecruiser
376 Combat Battlecruiser
Assault Frigate 170 58
Attack Battlecruiser 4 0
Battleship 1,672 189
Black Ops 4 0
Blockade Runner 0 0
Capital Industrial Ship 2 0
Capsule 1,614 310
Carrier 83 4
Combat Battlecruiser 2,349 376
Combat Recon Ship 120 19
Command Ship 101 9
Covert Ops 56 12
Cruiser 928 113
Deep Space Transport 32 3
Destroyer 259 29
Dreadnought 15 0
Electronic Attack Ship 9 6
Elite Battleship 0 0
Exhumer 35 5
Expedition Frigate 0 0
Force Recon Ship 159 26
Freighter 8 0
Frigate 709 225
Heavy Assault Cruiser 331 65
Heavy Interdiction Cruiser 95 8
Industrial 211 23
Industrial Command Ship 4 0
Interceptor 177 120
Interdictor 117 9
Jump Freighter 1 1
Logistics 337 18
Marauder 12 0
Mining Barge 36 3
Prototype Exploration Ship 0 0
Rookie ship 218 62
Shuttle 56 16
Stealth Bomber 260 105
Strategic Cruiser 154 9
Supercarrier 11 0
Tactical Destroyer 0 0
Titan 3 0
Known ships of the last 3 months
Ship Fittings kills with lost
Armageddon 1x, 1 1
Capsule 1x, 1 1
Hound 1x, 23 1
Purifier 1x, 7 1
Typhoon Unknown 1 0
Nemesis Unknown 17 0
Rapier Unknown 26 0
Manticore Unknown 5 0
Catalyst Unknown 1 0
Abaddon Kador Edition Unknown 12 0
Known associates of the last 90 days
Associate Kills with
  Pilot Ship Class Times used

Welcome to the oldest and largest killboard for EVE Online! Our ongoing development and maintenance of the killboard is supported by our ETC sales. Buy yours at BattleClinic Deep Space Supply!

Short FAQ

1. I get the Please enter your API key, this mail cannot be posted directly error!
If you get an error trying to manually post a killmail, please note: Super Capital ships, POS's, and kills that happened in FD-MLJ (system where PVP is allowed on the test server) require your full API. They cannot be manually posted. This is to improve killboard accuracy.

2. I'm on a killmail for a POS. Why can't I post it?
Your CEO or a director, the enemy CEO or one of their directors, the person who laid the final blow, or the victim must have their full API in the killboard, for a POS to post.

3. I can't post a killmail because it says item "unknown."
Check that the killmail is valid, generated from ingame and not copied from a 3rd party. It could be that CCP have released a patch and have not yet released a static data export to allow fan sites to recognize new items.

4. My ranking history shows a dot. Why doesn't it track my whole history?
The chart only tracks the movement of the top 10,000 entities in EVE. If you're not in the top 10,000, please return to the battlespace and win more fights.

5. Why do I have to register to view killmails?
This is necessary to deter hostile scraping, which consumes bandwidth that we have to pay for and (has) knocked the site offline. The good news is that it's easy to register for the site and we won't ever spam you or sell your email. We've been running for almost 10 years under this promise.

6. I have other concerns that are not addressed in this help tab. Where can I post them?
Here is the board you seek.

BattleClinic helps players Fight SmartĀ®. The killboard's primary purpose is to help you learn more about your enemy. It also provides a combat history for your character(s). If you want more control over your stats and records, consider getting a Griefwatch board for yourself, your corp, or your alliance.

Fog of War
No killboard in existence, not even an "API-Only" killboard, is100% accurate. This is due to the nature of killmails and how they are distributed. BattleClinic (and most independent killboard operators, too) use our extensive experience with the game to make decisions about how we display stats and data, but we all are constrained by the limitations of the data CCP provides. Moreover, meta-gaming and in-game tricks by players contribute to some inaccurate data. We take steps (human and technology-based) and we cooperate with other player-run game sites to keep our data extremely accurate.

Improving Accuracy of Data
You can improve the accuracy of your statistics by entering your full api key. Don't worry, it's safe; your account, your isk, and your stuff cannot be accessed by anyone or any website by using your full api key. Don't believe the rumors and misinformation that exists out there: A full API key cannot be used to obtain control of your account.

We highly recommend that your corp CEO post their full API key (it's safe to do that here!) so that all of your corp's kills will show on the killboard.

Ranking and Points
BattleClinic uses a proprietary system to award points to kills (and to award negative points for losses). We do not disclose the formula, but we can tell you that skillful combat techniques are rewarded. In other words, you can't climb the ranks very quickly by sitting outside your POS and shooting Velators for a month.

Your ranking is based on your points compared to the points earned or lost by other players at a specific point in time. Due to the volume of killmails we process, we update standings weekly. Note that tens of thousands of other players are involved in combat as well as you; therefore somewhat significant swings in rankings can occur. For example, fleet fights can generate a thousand killmails or more. If several large fights occur within a short time period, they can statistically impact player rankings. In short, your ranking is not directly influence-able, since you're competing with tens of thousands of other players.

BattleClinic only tracks the ranking history of the top ten thousand pilots in EVE-Online. If you don't have a ranking history displayed, you're currently not in the top 10k.

ISK Values for Ships and Modules
We provide estimated values for the ships and modules that are destroyed in combat. These values are drawn from other community fansites who monitor the EVE Online markets and graciously share this information. BattleClinic has no control over these values.

In certain circumstances, BattleClinic makes some assumptions when assigning ISK values. For example, CCP does not differentiate BPOs from BPCs inside a killmail or via the API thread. Therefore, we display the ISK value for a BPO, even if the item destroyed was, in reality, a BPC. We revisit these assumptions from time to time and try to find ways to improve results.

Combat Record Tags
BattleClinic displays combat tags based on our analysis of your activity. These tags appear and disappear depending on your actions over time. These tags are not awards and are not permanent. They highlight recent noteworthy achievements.
Top 10k Pilot - Appears when your point total places you in the top 10,000 pilots in all of EVE-Online
Damage Dealer - Appears when your 7-day damage dealt to damage received ratio is significant.
Empire Dweller - Appears when your most recent final blows have occurred in Empire space (0.5 or above). Note that some pilots make references to "carebears" when discussing players who are based in Empire space.
LoSec Roamer - Appears when your most recent final blows have occurred in Low Security space (0.1 to 0.4). Roaming pirates are common in LoSec.
0.0 Pioneer - Appears when your most recent final blows have occurred in 0.0 space. Most Alliances are typically found in "nullsec" and most typically engage in taming (or contributing to) the lawless wilderness of 0.0.

Loss Mail Record Tags
These tags are not awards and are not permanent. They highlight recent noteworthy achievements.
Nemesis: Lights up on your loss record when the same pilot gets the final blow on you three or more times within 7 days.
100% Destruction: Lights up when all of your ship's modules are destroyed.
Empire Kill: Lights up when the kill occurs within Empire space.
Solo Kill: Lights up when the pilot who killed you did so without any assistance.

Removing Your Character from the Killboard
Occasionally BattleClinic receives requests to remove characters from the killboard, especially those with a losing record. Unfortunately this is an impossible task because one pilot's loss is another's kill. In addition, other killboards have feeds which could restore your character's appearance on BattleClinic. If you want a better showing on any killboard, achieve success in the battlespace.

Characters with Prior History
If you purchased your character from someone else, or you create a new character and discover that the name had been used previously, you may want the prior record removed. We understand: you'd like a 'clean slate' since it's your character now. Unfortunately this is not possible, because those previous kills and losses were legitimate, and are part of someone else's stats. There's no getting around the universal truth that all relationships come with prior baggage.

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