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Science and Trade Institute's combat record - Ranked #161,888

Science and Trade Institute

No recent combat recognition
Combat record for Science and Trade Institute
Kills   Losses  
8,248 Lifetime 144,621
515.72 bill ISK 17,123.57 bill
68,749.60 Points 655,875.00
48,921,261.00 Damage 296,675,161.00
14 This week 160
« State Protectorate (161,887) 161,888 (161,889) School of Applied Knowledge »
eve timecodes available here
Favourite prey: Combat Battlecruiser
Favourite ship: Capsule
Possible fit: Capsule x 891
Associates: Unknown
Pods destroyed: 728
Success ratio: 0:1
First seen: 2004.08.14
Estimated SP: 187,580,351
Whore points: 0
7 Day Tracker
Alliance contrib
Ship Victim System Time Involved parties Points
Ibis Cadence Abergnathy W6V-VM (0.0) 10/22/14 18:32:00 1 0.1000
Republic Fleet Firetail
Republic Fleet Firetail Giltres LL'lit Lantorn (0.3) 10/21/14 20:46:00 1 47.7547
Golem Meriones MoKane 0-G8NO (0.0) 10/21/14 19:49:00 2 2.0691
Kestrel devious007 Jita (0.9) 10/21/14 09:27:00 2 20.0000
Wreathe monomatic Jita (0.9) 10/21/14 01:49:00 4 0.7207
Anshar FuzzPuff KBP7-G (0.0) 10/19/14 23:21:00 3 1.2966
Raven Navy Issue
Raven Navy Issue Ticonderoga Mixalich XA5-TY (0.0) 10/19/14 19:08:00 2 15.3333
Tengu Kolapzz Dyre A-7XFN (0.0) 10/18/14 22:33:00 2 7.5231
Astero thunder calw Otsasai (0.3) 10/18/14 05:24:00 2 3.6364
Kestrel Sebastian Monroe Uitra (0.9) 10/18/14 04:03:00 2 20.0000
Rattlesnake Nikul Naath DG-8VJ (0.0) 10/17/14 23:37:00 2 11.7067
Catalyst Keraina Talie-Kuo Uedama (0.5) 10/17/14 00:50:00 3 1.5716
Catalyst Krominal Uedama (0.5) 10/17/14 00:50:00 2 3.7959
Catalyst Walter Kramer Uedama (0.5) 10/17/14 00:19:00 5 1.2928
Scythe Fleet Issue
Scythe Fleet Issue arioch1 Ardar (0.4) 10/16/14 01:52:00 4 7.5000
Tengu Derc Naskingar XQP-9C (0.0) 10/15/14 16:46:00 2 20.8469
Vexor EnaCHUCK Tama (0.3) 10/14/14 20:58:00 10 0.3712
Catalyst Ilithyia Borgia Mitsolen (0.6) 10/14/14 20:50:00 2 0.2959
Sigil Floki Hagbard Asgardson Jita (0.9) 10/14/14 14:46:00 5 0.4000
Armageddon Deni Davidov Amarr (1.0) 10/13/14 20:30:00 12 1.7266
Ship Victim System Time Involved parties Points
Ibis Cairina moschata 2X-PQG (0.0) 10/23/14 16:01:00 1 0.1000
Venture Brisecul Anne Aeschee (0.2) 10/23/14 15:53:00 1 2.1818
Venture Brisecul Anne Aeschee (0.2) 10/23/14 15:40:00 1 2.1818
Heron Mew Kumamato Access (0.2) 10/23/14 13:14:00 1 2.5000
Capsule Drunk McWaffle Aeschee (0.2) 10/23/14 13:01:10 1 0.7273
Badger Drunk McWaffle Aeschee (0.2) 10/23/14 13:00:00 1 1.4545
Capsule Isa Virpo Onzo N-DQ0D (0.0) 10/23/14 02:25:10 2 2.2222
Heron Romanius Tekitsu P3EN-E (0.0) 10/23/14 01:04:00 1 6.6667
Capsule Brumortateu Rhadoshm 4C-B7X (0.0) 10/22/14 23:59:10 1 4.0000
Venture Brumortateu Rhadoshm 4C-B7X (0.0) 10/22/14 23:57:00 1 12.0000
Capsule Final Close Litom (0.0) 10/22/14 23:21:10 2 2.2222
Condor Final Close Litom (0.0) 10/22/14 23:20:00 2 4.4444
Capsule MachineOfLovingGrace Hadozeko (0.4) 10/22/14 21:34:10 1 0.7273
Incursus MachineOfLovingGrace Kurniainen (0.1) 10/22/14 21:23:00 1 20.0000
Capsule Venik Pryanik Ardar (0.4) 10/22/14 18:31:10 2 0.5556
Probe Venik Pryanik Ardar (0.4) 10/22/14 18:31:00 2 1.1111
Retriever Verud Thuraldon Piekura (0.5) 10/22/14 18:01:00 2 5.0000
Capsule Aldegran Hagilur (0.4) 10/22/14 15:52:10 1 2.5000
Bantam Aldegran Hagilur (0.4) 10/22/14 15:52:00 1 5.0000
Capsule Sgt AceAce 15W-GC (0.0) 10/22/14 15:21:10 1 4.0000
Combat statistics
Last 7 days   Lifetime
160 Kills 8,248
905 Points 68,750
14.89 bill
3.14 bill ISK 515.72 bill
17,123.57 bill
378,255 Damage 48,921,261
0 Capsules 728
7 Day Ratio:
Kill/Losses: 0:1 ISK: 5:1 Damage: 0:1 Pods: 0:1
7 day ranking trajectory

Where and when
Region most active, last 7 days: The Citadel

Average time of day most active, last 7 days: 19 00:00 EVE

Kill parade

Membercount history
Ship kills/losses
1131 Combat Battlecruiser
49648 Capsule
Assault Frigate 243 95
Attack Battlecruiser 49 41
Battleship 768 1,071
Black Ops 4 0
Blockade Runner 10 20
Capital Industrial Ship 5 1
Capsule 728 49,648
Carrier 59 1
Combat Battlecruiser 1,131 2,636
Combat Recon Ship 46 1
Command Ship 56 9
Covert Ops 40 262
Cruiser 906 6,853
Deep Space Transport 24 127
Destroyer 916 7,946
Dreadnought 4 0
Electronic Attack Ship 13 9
Elite Battleship 0 0
Exhumer 88 994
Expedition Frigate 1 3
Force Recon Ship 110 43
Freighter 50 69
Frigate 1,127 25,007
Heavy Assault Cruiser 234 18
Heavy Interdiction Cruiser 45 1
Industrial 258 13,954
Industrial Command Ship 20 24
Interceptor 159 71
Interdictor 63 13
Jump Freighter 23 5
Logistics 60 6
Marauder 20 16
Mining Barge 159 2,175
Prototype Exploration Ship 0 14
Rookie ship 367 27,052
Shuttle 116 5,947
Stealth Bomber 91 220
Strategic Cruiser 146 66
Supercarrier 5 0
Titan 0 0
Known ships of the last 3 months
Ship Fittings kills with lost
Bantam 1x, 1x, 1x, 1x, 582 4
Condor 1x, 1x, 1x, 1x, 1x, 1x, 1x, 1x, 1x, 583 9
Probe 1x, 1x, 586 2
Rifter 1x, 587 1
Executioner 1x, 1x, 589 2
Incursus 2x, 1x, 1x, 1x, 6 5
Punisher 1x, 597 1
Burst 2x, 599 2
Ibis 20x, 8x, 3x, 2x, 2x, 1x, 1x, 1x, 1x, 1x, 1x, 1x, 1x, 1x, 1x, 1 45
Kestrel 1x, 1x, 1x, 1x, 1x, 1x, 1x, 602 7
Merlin 2x, 1x, 1x, 1x, 1x, 1x, 603 7
Heron 4x, 3x, 2x, 2x, 1x, 1x, 1x, 1x, 1x, 1x, 1x, 1x, 1x, 1x, 1x, 1x, 1x, 1x, 1x, 1x, 1x, 1x, 1x, 1x, 1x, 1x, 1x, 1x, 1x, 1x, 1x, 1x, 1x, 1x, 1x, 1x, 1x, 1x, 1x, 1x, 1x, 1x, 1x, 1x, 1x, 1x, 1x, 1x, 1x, 1x, 605 57
Imicus 1x, 607 1
Maulus 1x, 609 1
Caracal 1x, 1x, 1x, 1x, 1x, 1x, 2 6
Moa 1x, 1x, 1x, 2 3
Badger 1x, 1x, 1x, 1x, 1x, 1x, 1x, 1x, 648 8
Tayra 2x, 1x, 1x, 1x, 1x, 1x, 1x, 1x, 649 9
Mammoth 1x, 652 1
Wreathe 1x, 653 1
Epithal 1x, 655 1
Iteron Mark V 1x, 1x, 1x, 657 3
Capsule 113x, 1x, 4 175
Caldari Shuttle 6x, 672 6
Bestower 1x, 1,944 1
Noctis 1x, 2,998 1
Gallente Shuttle 3x, 11,129 3
Minmatar Shuttle 1x, 11,132 1
Buzzard 1x, 1x, 11,192 2
Manticore 1x, 12,032 1
Hound 1x, 1x, 1 2
Purifier 1x, 5 1
Ferox 1x, 16,227 1
Coercer 2x, 16,236 2
Cormorant 1x, 1x, 1x, 1x, 1x, 1x, 1x, 1x, 1x, 1x, 1x, 1x, 1x, 1x, 1x, 1x, 1x, 16,238 17
Catalyst 1x, 1x, 1x, 2 3
Thrasher 1x, 16,242 1
Covetor 1x, 1x, 1x, 17,476 3
Retriever 4x, 3x, 2x, 1x, 1x, 1x, 1x, 1x, 1x, 1x, 1x, 1x, 1x, 1x, 1x, 1x, 1x, 1 23
Procurer 1x, 2 1
Caldari Navy Hookbill 1x, 17,619 1
Caracal Navy Issue 1x, 17,634 1
Obelisk 1x, 20,187 1
Mackinaw 1x, 1x, 1x, 1x, 1x, 1x, 22,548 6
Drake 1x, 1x, 3 2
Nomad 1x, 1x, 28,846 2
Magnate 1x, 1x, 1 2
Scorpion Navy Issue 1x, 1x, 32,309 2
Algos 1x, 32,872 1
Dragoon 1x, 32,874 1
Corax 1x, 1x, 1x, 1x, 1x, 1x, 1x, 1 7
Venture 2x, 2x, 2x, 1x, 1x, 1x, 1x, 1x, 1x, 1x, 1x, 1x, 1x, 1x, 1x, 1x, 1x, 1x, 1x, 1x, 1x, 1x, 1x, 1x, 1x, 1x, 1x, 1x, 1x, 1x, 1x, 1x, 1x, 1x, 1x, 1x, 32,880 39
Sukuuvestaa Heron 1x, 1x, 1x, 32,983 3
Drake Navy Issue 1x, 33,153 1
Astero 1x, 1x, 33,468 2
Nestor 1x, 33,472 1
Mobile Tractor Unit 11x, 33,475 11
Griffin Unknown 14 0
Slasher Unknown 2 0
Breacher Unknown 2 0
Raven Unknown 1 0
Armageddon Unknown 3 0
Gnosis Unknown 2 0
Falcon Unknown 1 0
Pilgrim Unknown 1 0
Megathron Navy Issue Unknown 8 0
Tengu Unknown 1 0
Armageddon Navy Issue Unknown 9 0
Stratios Unknown 2 0
Bantam 3x, 1x, 582 4
Condor 2x, 1x, 1x, 583 4
Incursus 1x, 1x, 2 2
Ibis 16x, 3x, 2x, 1x, 1x, 1x, 1 24
Kestrel 2x, 1x, 1x, 1x, 1 5
Merlin 1x, 1x, 1x, 1x, 1x, 603 5
Heron 2x, 1x, 1x, 1x, 1x, 1x, 1x, 1x, 1x, 1x, 1x, 1x, 1x, 1 14
Caracal 1x, 1 1
Moa 1x, 1x, 1x, 623 3
Rupture 2x, 1x, 629 3
Badger 1x, 1x, 1x, 1x, 648 4
Tayra 1x, 1x, 649 2
Epithal 1x, 655 1
Iteron Mark V 1x, 657 1
Capsule 69x, 670 69
Amarr Shuttle 3x, 11,134 3
Crow 1x, 1x, 1x, 11,176 3
Coercer 1x, 16,236 1
Cormorant 1x, 1x, 1x, 16,238 3
Catalyst 1x, 1x, 3 2
Covetor 1x, 1x, 17,476 2
Retriever 1x, 1x, 1x, 1x, 1x, 1x, 1x, 1x, 1x, 1x, 1x, 17,478 11
Raven Navy Issue 1x, 17,636 1
Mackinaw 1x, 1x, 22,548 2
Drake 1x, 1x, 24,698 2
Magnate 1x, 29,248 1
Venture 2x, 1x, 1x, 1x, 1x, 1x, 1x, 1x, 1x, 1x, 1x, 1x, 1x, 1x, 32,880 15
Astero 1x, 33,468 1
Vexor Unknown 1 0
Vigil Unknown 2 0
Hound Unknown 1 0
Purifier Unknown 1 0
Republic Fleet Firetail Unknown 1 0
Skiff Unknown 2 0
Nestor Unknown 1 0
Known associates of the last 90 days
Associate Kills with
  Pilot Ship Class Times used

Welcome to the oldest and largest killboard for EVE Online! Our ongoing development and maintenance of the killboard is supported by our ETC sales. Buy yours at BattleClinic Deep Space Supply!

Short FAQ

1. I get the Please enter your API key, this mail cannot be posted directly error!
If you get an error trying to manually post a killmail, please note: Super Capital ships, POS's, and kills that happened in FD-MLJ (system where PVP is allowed on the test server) require your full API. They cannot be manually posted. This is to improve killboard accuracy.

2. I'm on a killmail for a POS. Why can't I post it?
Your CEO or a director, the enemy CEO or one of their directors, the person who laid the final blow, or the victim must have their full API in the killboard, for a POS to post.

3. I can't post a killmail because it says item "unknown."
Check that the killmail is valid, generated from ingame and not copied from a 3rd party. It could be that CCP have released a patch and have not yet released a static data export to allow fan sites to recognize new items.

4. My ranking history shows a dot. Why doesn't it track my whole history?
The chart only tracks the movement of the top 10,000 entities in EVE. If you're not in the top 10,000, please return to the battlespace and win more fights.

5. Why do I have to register to view killmails?
This is necessary to deter hostile scraping, which consumes bandwidth that we have to pay for and (has) knocked the site offline. The good news is that it's easy to register for the site and we won't ever spam you or sell your email. We've been running for almost 10 years under this promise.

6. I have other concerns that are not addressed in this help tab. Where can I post them?
Here is the board you seek.

BattleClinic helps players Fight Smart®. The killboard's primary purpose is to help you learn more about your enemy. It also provides a combat history for your character(s). If you want more control over your stats and records, consider getting a Griefwatch board for yourself, your corp, or your alliance.

Fog of War
No killboard in existence, not even an "API-Only" killboard, is100% accurate. This is due to the nature of killmails and how they are distributed. BattleClinic (and most independent killboard operators, too) use our extensive experience with the game to make decisions about how we display stats and data, but we all are constrained by the limitations of the data CCP provides. Moreover, meta-gaming and in-game tricks by players contribute to some inaccurate data. We take steps (human and technology-based) and we cooperate with other player-run game sites to keep our data extremely accurate.

Improving Accuracy of Data
You can improve the accuracy of your statistics by entering your full api key. Don't worry, it's safe; your account, your isk, and your stuff cannot be accessed by anyone or any website by using your full api key. Don't believe the rumors and misinformation that exists out there: A full API key cannot be used to obtain control of your account.

We highly recommend that your corp CEO post their full API key (it's safe to do that here!) so that all of your corp's kills will show on the killboard.

Ranking and Points
BattleClinic uses a proprietary system to award points to kills (and to award negative points for losses). We do not disclose the formula, but we can tell you that skillful combat techniques are rewarded. In other words, you can't climb the ranks very quickly by sitting outside your POS and shooting Velators for a month.

Your ranking is based on your points compared to the points earned or lost by other players at a specific point in time. Due to the volume of killmails we process, we update standings weekly. Note that tens of thousands of other players are involved in combat as well as you; therefore somewhat significant swings in rankings can occur. For example, fleet fights can generate a thousand killmails or more. If several large fights occur within a short time period, they can statistically impact player rankings. In short, your ranking is not directly influence-able, since you're competing with tens of thousands of other players.

BattleClinic only tracks the ranking history of the top ten thousand pilots in EVE-Online. If you don't have a ranking history displayed, you're currently not in the top 10k.

ISK Values for Ships and Modules
We provide estimated values for the ships and modules that are destroyed in combat. These values are drawn from other community fansites who monitor the EVE Online markets and graciously share this information. BattleClinic has no control over these values.

In certain circumstances, BattleClinic makes some assumptions when assigning ISK values. For example, CCP does not differentiate BPOs from BPCs inside a killmail or via the API thread. Therefore, we display the ISK value for a BPO, even if the item destroyed was, in reality, a BPC. We revisit these assumptions from time to time and try to find ways to improve results.

Combat Record Tags
BattleClinic displays combat tags based on our analysis of your activity. These tags appear and disappear depending on your actions over time. These tags are not awards and are not permanent. They highlight recent noteworthy achievements.
Top 10k Pilot - Appears when your point total places you in the top 10,000 pilots in all of EVE-Online
Damage Dealer - Appears when your 7-day damage dealt to damage received ratio is significant.
Empire Dweller - Appears when your most recent final blows have occurred in Empire space (0.5 or above). Note that some pilots make references to "carebears" when discussing players who are based in Empire space.
LoSec Roamer - Appears when your most recent final blows have occurred in Low Security space (0.1 to 0.4). Roaming pirates are common in LoSec.
0.0 Pioneer - Appears when your most recent final blows have occurred in 0.0 space. Most Alliances are typically found in "nullsec" and most typically engage in taming (or contributing to) the lawless wilderness of 0.0.

Loss Mail Record Tags
These tags are not awards and are not permanent. They highlight recent noteworthy achievements.
Nemesis: Lights up on your loss record when the same pilot gets the final blow on you three or more times within 7 days.
100% Destruction: Lights up when all of your ship's modules are destroyed.
Empire Kill: Lights up when the kill occurs within Empire space.
Solo Kill: Lights up when the pilot who killed you did so without any assistance.

Removing Your Character from the Killboard
Occasionally BattleClinic receives requests to remove characters from the killboard, especially those with a losing record. Unfortunately this is an impossible task because one pilot's loss is another's kill. In addition, other killboards have feeds which could restore your character's appearance on BattleClinic. If you want a better showing on any killboard, achieve success in the battlespace.

Characters with Prior History
If you purchased your character from someone else, or you create a new character and discover that the name had been used previously, you may want the prior record removed. We understand: you'd like a 'clean slate' since it's your character now. Unfortunately this is not possible, because those previous kills and losses were legitimate, and are part of someone else's stats. There's no getting around the universal truth that all relationships come with prior baggage.

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