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Ordos Humanitas's combat record - Ranked #7,280

Ordos Humanitas
API

Combat record for Ordos Humanitas
Kills   Losses  
19,758 Lifetime 3,095
5,114.78 bill ISK 264.95 bill
13,540.40 Points 12,472.00
329,022,134.00 Damage 24,313,601.00
42 This week 2
« Bacon Empire (7,279) 7,280 (7,281) Violent Misconduct Inc. »
eve timecodes available here
Intel
Favourite prey: Battleship
Favourite ship: Tengu
Possible fit: Unknown
Associates: Unknown
Pods destroyed: 1,464
Success ratio: 6:1
First seen: 2006.11.08
Estimated SP: 146,888,300
Whore points: 0
7 Day Tracker
K/L
ISK
PTS
DMG
Alliance contrib
Ship Victim System Time Involved parties Points
Cerberus
Cerberus Saimon Ikkala 4-ABS8 (0.0) 10/28/14 20:50:00 151 0.1000
Ishtar
Ishtar PROXY Stetille 4-ABS8 (0.0) 10/28/14 20:50:00 123 0.1174
Cerberus
Cerberus Delenda Hamidon 4-ABS8 (0.0) 10/28/14 20:50:00 150 0.1000
Loki
Loki BadAssMcKill J-CIJV (0.0) 10/28/14 20:38:00 241 0.1449
Tempest Fleet Issue
Tempest Fleet Issue Drak Fel J-CIJV (0.0) 10/28/14 20:37:00 182 0.1306
Tempest Fleet Issue
Tempest Fleet Issue Jaime Wulfe J-CIJV (0.0) 10/28/14 20:36:00 167 0.1301
Tempest Fleet Issue
Tempest Fleet Issue Rashi Nerha J-CIJV (0.0) 10/28/14 20:35:00 221 0.1465
Damnation
Damnation Sebik J-CIJV (0.0) 10/28/14 20:34:00 179 0.1108
Oneiros
Oneiros Xeboir 4-ABS8 (0.0) 10/28/14 20:23:00 135 0.0962
Cerberus
Cerberus Tharkun Wolf 4-ABS8 (0.0) 10/28/14 20:21:00 101 0.1316
Cerberus
Cerberus Zoleekaa 4-ABS8 (0.0) 10/28/14 20:20:00 137 0.1000
Cerberus
Cerberus Asur StarSon 4-ABS8 (0.0) 10/28/14 20:18:00 126 0.1033
Cerberus
Cerberus Yiolo Lemorti 4-ABS8 (0.0) 10/28/14 20:18:00 120 0.1090
Cerberus
Cerberus Norhell 4-ABS8 (0.0) 10/28/14 20:17:00 110 0.1205
Ishtar
Ishtar Siliouba 4-ABS8 (0.0) 10/28/14 20:17:00 140 0.1000
Scimitar
Scimitar Chorsac 4-ABS8 (0.0) 10/28/14 20:11:00 82 0.1699
Scimitar
Scimitar Mardrus 4-ABS8 (0.0) 10/28/14 20:11:00 62 0.2279
Cerberus
Cerberus Delenda Hamidon 4-ABS8 (0.0) 10/28/14 20:09:00 122 0.1119
Ishtar
Ishtar Silkuuuu 4-ABS8 (0.0) 10/28/14 20:07:00 93 0.1567
Cerberus
Cerberus iter Sektoor 4-ABS8 (0.0) 10/28/14 20:07:00 100 0.1270
Ship Victim System Time Involved parties Points
Celestis
Celestis San Qing 4-ABS8 (0.0) 10/28/14 20:35:00 56 0.2875
Catalyst
Catalyst Freja en Daire UMI-KK (0.0) 10/24/14 22:43:00 4 4.7059
Hawk
Hawk San Qing 2R-CRW (0.0) 10/11/14 04:02:00 3 8.3333
Capsule
Capsule Adamdum Sarum Prime (1.0) 09/16/14 20:24:10 3 0.5405
Harbinger Navy Issue
Harbinger Navy Issue Adamdum Sarum Prime (1.0) 09/16/14 20:23:00 6 4.7337
Capsule
Capsule maconie HED-GP (0.0) 08/02/14 22:38:10 1 4.0000
Celestis
Celestis maconie HED-GP (0.0) 08/02/14 22:37:00 2 7.6190
Stiletto
Stiletto maconie F2OY-X (0.0) 08/01/14 21:39:00 22 0.1940
Nemesis
Nemesis Griswyl Jita (0.9) 07/28/14 22:39:00 2 3.1250
Capsule
Capsule San Qing Amarr (1.0) 07/05/14 23:57:10 1 5.0000
Ibis
Ibis San Qing Amarr (1.0) 07/05/14 23:56:00 1 0.1000
Capsule
Capsule San Qing Niarja (0.5) 07/05/14 20:08:10 4 0.3774
Ibis
Ibis San Qing Niarja (0.5) 07/05/14 20:07:00 4 0.1000
Corax
Corax San Qing Kourmonen (0.4) 07/05/14 09:23:00 1 24.0000
Astero
Astero Griswyl Tama (0.3) 05/27/14 19:06:00 1 8.0000
Police Pursuit Comet
Police Pursuit Comet Griswyl Rakapas (0.2) 05/27/14 14:50:00 3 5.8824
Apocalypse
Apocalypse geratha X-7OMU (0.0) 05/27/14 01:49:00 47 0.5340
Impel
Impel Ikta Shoridon Jita (0.9) 05/18/14 13:32:00 2 2.9091
Raptor
Raptor geratha W6VP-Y (0.0) 05/07/14 17:29:00 1 20.0000
Gnosis
Gnosis Ling Tiao Kassigainen (0.9) 04/29/14 17:02:00 1 5.8182
Combat statistics
Last 7 days   Lifetime
42
2 Kills 19,758
3,095
22
5 Points 13,540
12,472
22.32 bill
0.17 bill ISK 5,114.78 bill
264.95 bill
25,171
107,620 Damage 329,022,134
24,313,601
0
0 Capsules 1,464
971
7 Day Ratio:
Kill/Losses: 21:1 ISK: 134:1 Damage: 0:1 Pods: 0:1
7 day ranking trajectory


Where and when
Region most active, last 7 days: Pure Blind

Average time of day most active, last 7 days: 20 00:00 EVE


Kill parade









Membercount history
Ship kills/losses
3900 Battleship
971 Capsule
Assault Frigate 215 93
Attack Battlecruiser 75 4
Battleship 3,900 315
Black Ops 4 0
Blockade Runner 2 1
Capital Industrial Ship 0 0
Capsule 1,464 971
Carrier 344 1
Combat Battlecruiser 3,273 369
Combat Recon Ship 276 29
Command Ship 277 7
Covert Ops 62 41
Cruiser 701 234
Deep Space Transport 13 10
Destroyer 149 40
Dreadnought 86 1
Electronic Attack Ship 26 6
Elite Battleship 0 0
Exhumer 7 17
Expedition Frigate 0 0
Force Recon Ship 216 64
Freighter 20 0
Frigate 374 274
Heavy Assault Cruiser 1,093 60
Heavy Interdiction Cruiser 291 2
Industrial 14 72
Industrial Command Ship 3 1
Interceptor 438 142
Interdictor 390 54
Jump Freighter 5 0
Logistics 985 23
Marauder 5 2
Mining Barge 7 9
Prototype Exploration Ship 0 0
Rookie ship 100 67
Shuttle 72 55
Stealth Bomber 400 113
Strategic Cruiser 654 10
Supercarrier 31 0
Titan 11 0
Known ships of the last 3 months
Ship Fittings kills with lost
2014-10
Celestis 1x, 11 1
Hawk 1x, 11,379 1
Catalyst 1x, 16,240 1
Armageddon Unknown 1 0
Harpy Unknown 10 0
Archon Unknown 2 0
Tengu Unknown 54 0
Known associates of the last 90 days
Associate Kills with
  Pilot Ship Class Times used
geratha Carrier 2

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Short FAQ

1. I get the Please enter your API key, this mail cannot be posted directly error!
If you get an error trying to manually post a killmail, please note: Super Capital ships, POS's, and kills that happened in FD-MLJ (system where PVP is allowed on the test server) require your full API. They cannot be manually posted. This is to improve killboard accuracy.

2. I'm on a killmail for a POS. Why can't I post it?
Your CEO or a director, the enemy CEO or one of their directors, the person who laid the final blow, or the victim must have their full API in the killboard, for a POS to post.

3. I can't post a killmail because it says item "unknown."
Check that the killmail is valid, generated from ingame and not copied from a 3rd party. It could be that CCP have released a patch and have not yet released a static data export to allow fan sites to recognize new items.

4. My ranking history shows a dot. Why doesn't it track my whole history?
The chart only tracks the movement of the top 10,000 entities in EVE. If you're not in the top 10,000, please return to the battlespace and win more fights.

5. Why do I have to register to view killmails?
This is necessary to deter hostile scraping, which consumes bandwidth that we have to pay for and (has) knocked the site offline. The good news is that it's easy to register for the site and we won't ever spam you or sell your email. We've been running for almost 10 years under this promise.

6. I have other concerns that are not addressed in this help tab. Where can I post them?
Here is the board you seek.


Purpose
BattleClinic helps players Fight SmartĀ®. The killboard's primary purpose is to help you learn more about your enemy. It also provides a combat history for your character(s). If you want more control over your stats and records, consider getting a Griefwatch board for yourself, your corp, or your alliance.

Fog of War
No killboard in existence, not even an "API-Only" killboard, is100% accurate. This is due to the nature of killmails and how they are distributed. BattleClinic (and most independent killboard operators, too) use our extensive experience with the game to make decisions about how we display stats and data, but we all are constrained by the limitations of the data CCP provides. Moreover, meta-gaming and in-game tricks by players contribute to some inaccurate data. We take steps (human and technology-based) and we cooperate with other player-run game sites to keep our data extremely accurate.

Improving Accuracy of Data
You can improve the accuracy of your statistics by entering your full api key. Don't worry, it's safe; your account, your isk, and your stuff cannot be accessed by anyone or any website by using your full api key. Don't believe the rumors and misinformation that exists out there: A full API key cannot be used to obtain control of your account.

We highly recommend that your corp CEO post their full API key (it's safe to do that here!) so that all of your corp's kills will show on the killboard.

Ranking and Points
BattleClinic uses a proprietary system to award points to kills (and to award negative points for losses). We do not disclose the formula, but we can tell you that skillful combat techniques are rewarded. In other words, you can't climb the ranks very quickly by sitting outside your POS and shooting Velators for a month.

Your ranking is based on your points compared to the points earned or lost by other players at a specific point in time. Due to the volume of killmails we process, we update standings weekly. Note that tens of thousands of other players are involved in combat as well as you; therefore somewhat significant swings in rankings can occur. For example, fleet fights can generate a thousand killmails or more. If several large fights occur within a short time period, they can statistically impact player rankings. In short, your ranking is not directly influence-able, since you're competing with tens of thousands of other players.

BattleClinic only tracks the ranking history of the top ten thousand pilots in EVE-Online. If you don't have a ranking history displayed, you're currently not in the top 10k.

ISK Values for Ships and Modules
We provide estimated values for the ships and modules that are destroyed in combat. These values are drawn from other community fansites who monitor the EVE Online markets and graciously share this information. BattleClinic has no control over these values.

In certain circumstances, BattleClinic makes some assumptions when assigning ISK values. For example, CCP does not differentiate BPOs from BPCs inside a killmail or via the API thread. Therefore, we display the ISK value for a BPO, even if the item destroyed was, in reality, a BPC. We revisit these assumptions from time to time and try to find ways to improve results.

Combat Record Tags
BattleClinic displays combat tags based on our analysis of your activity. These tags appear and disappear depending on your actions over time. These tags are not awards and are not permanent. They highlight recent noteworthy achievements.
Top 10k Pilot - Appears when your point total places you in the top 10,000 pilots in all of EVE-Online
Damage Dealer - Appears when your 7-day damage dealt to damage received ratio is significant.
Empire Dweller - Appears when your most recent final blows have occurred in Empire space (0.5 or above). Note that some pilots make references to "carebears" when discussing players who are based in Empire space.
LoSec Roamer - Appears when your most recent final blows have occurred in Low Security space (0.1 to 0.4). Roaming pirates are common in LoSec.
0.0 Pioneer - Appears when your most recent final blows have occurred in 0.0 space. Most Alliances are typically found in "nullsec" and most typically engage in taming (or contributing to) the lawless wilderness of 0.0.

Loss Mail Record Tags
These tags are not awards and are not permanent. They highlight recent noteworthy achievements.
Nemesis: Lights up on your loss record when the same pilot gets the final blow on you three or more times within 7 days.
100% Destruction: Lights up when all of your ship's modules are destroyed.
Empire Kill: Lights up when the kill occurs within Empire space.
Solo Kill: Lights up when the pilot who killed you did so without any assistance.

Removing Your Character from the Killboard
Occasionally BattleClinic receives requests to remove characters from the killboard, especially those with a losing record. Unfortunately this is an impossible task because one pilot's loss is another's kill. In addition, other killboards have feeds which could restore your character's appearance on BattleClinic. If you want a better showing on any killboard, achieve success in the battlespace.

Characters with Prior History
If you purchased your character from someone else, or you create a new character and discover that the name had been used previously, you may want the prior record removed. We understand: you'd like a 'clean slate' since it's your character now. Unfortunately this is not possible, because those previous kills and losses were legitimate, and are part of someone else's stats. There's no getting around the universal truth that all relationships come with prior baggage.

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