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Jian Products Engineering Group's combat record - Ranked #1,374

Jian Products Engineering Group
API

Combat record for Jian Products Engineering Group
Kills   Losses  
26,950 Lifetime 6,114
3,941.05 bill ISK 589.57 bill
34,195.80 Points 21,741.80
1,278,931,304.00 Damage 1,165,083,068.00
0 This week 0
« Gallente Fiscale Bureau (1,373) 1,374 (1,375) Office linebackers »
eve timecodes available here
Intel
Favourite prey: Combat Battlecruiser
Favourite ship: No recent
Possible fit: Unknown
Associates: Unknown
Pods destroyed: 3,249
Success ratio: 4:1
First seen: 2008.11.29
Estimated SP: 99,069,888
Whore points: 0
7 Day Tracker
K/L
ISK
PTS
DMG
Alliance contrib
Ship Victim System Time Involved parties Points
Merlin
Merlin Antonio Arthie Kedama (0.3) 01/11/14 19:44:00 4 5.7143
Executioner
Executioner Anajo Antollare Kedama (0.3) 01/11/14 19:43:00 2 10.0000
Corax
Corax Bobby Bouchay Tama (0.3) 01/10/14 22:35:00 1 60.0000
Cormorant
Cormorant AlonZo Ferdinand Tama (0.3) 01/10/14 21:47:00 1 40.0000
Condor
Condor Warp Darkmatta Kedama (0.3) 01/09/14 15:16:00 2 13.3333
Kestrel
Kestrel Elena CtapkoBa Kedama (0.3) 01/09/14 15:06:00 1 20.0000
Federation Navy Comet
Federation Navy Comet Obi-Wan Kenobi Tama (0.3) 01/06/14 20:55:00 3 16.6667
Executioner
Executioner Naomi Seneschal Kedama (0.3) 01/06/14 20:21:00 3 6.6667
Merlin
Merlin Ghost Hunter Killer Tama (0.3) 01/06/14 19:51:00 3 6.6667
Omen
Omen bugitron Tama (0.3) 01/05/14 21:25:00 10 5.3333
Hyena
Hyena zaratushtra Tama (0.3) 01/05/14 21:24:00 5 7.1429
Tormentor
Tormentor Keewee Maleewi Tama (0.3) 01/04/14 23:25:00 3 4.4444
Velator
Velator Blazer Bollard Tama (0.3) 01/04/14 20:53:00 2 0.1000
Merlin
Merlin DOM1NAT1NG Jan (0.4) 01/03/14 19:41:00 2 2.8571
Cormorant
Cormorant Thormes GT Jan (0.4) 01/03/14 19:39:00 2 5.7143
Gnosis
Gnosis Leeloo Killik Nalvula (0.4) 12/15/13 20:45:00 5 10.6667
Oracle
Oracle ZZZhua Nalvula (0.4) 12/15/13 20:14:00 5 10.8108
Arazu
Arazu Alex Champ Jan (0.4) 12/15/13 19:01:00 4 10.0000
Thorax
Thorax Nakshitl Quetzalcoatl Jan (0.4) 12/15/13 18:43:00 4 1.1363
Badger
Badger Bear Gilead Jan (0.4) 12/15/13 18:22:00 1 5.0000
Ship Victim System Time Involved parties Points
Capsule
Capsule cyno69 Oijanen (0.4) 01/26/14 17:43:10 2 0.8333
Hound
Hound cyno69 Oijanen (0.4) 01/26/14 17:40:00 10 0.8299
Amarr Control Tower Small
Amarr Control Tower Small None U6-FCE (0.0) 01/22/14 13:57:00 5 0.0100
Capsule
Capsule NukNuks NIH-02 (0.0) 01/20/14 04:42:10 3 0.3846
Manticore
Manticore NukNuks NIH-02 (0.0) 01/20/14 04:40:00 2 2.9412
Capsule
Capsule cyno69 Litom (0.0) 01/19/14 06:50:10 5 0.8000
Hound
Hound cyno69 Litom (0.0) 01/19/14 06:49:00 7 2.8571
Capsule
Capsule cyno69 Hemin (0.0) 01/19/14 05:52:10 1 10.0000
Hound
Hound cyno69 Hemin (0.0) 01/19/14 05:51:00 1 50.0000
Capsule
Capsule NukNuks HLW-HP (0.0) 01/15/14 03:58:10 2 1.0000
Manticore
Manticore NukNuks HLW-HP (0.0) 01/15/14 03:57:00 7 2.0833
Slasher
Slasher Tannikal Kedama (0.3) 01/11/14 19:50:00 3 8.0000
Merlin
Merlin Tannikal Tama (0.3) 01/11/14 18:53:00 4 2.0000
Slasher
Slasher Tannikal Kedama (0.3) 01/09/14 15:07:00 4 5.7143
Slasher
Slasher Tannikal Tama (0.3) 01/05/14 21:16:00 2 3.0769
Tristan
Tristan Tannikal Tama (0.3) 01/04/14 23:26:00 4 5.7143
Incursus
Incursus Tannikal Tama (0.3) 01/04/14 21:30:00 2 6.6667
Tristan
Tristan Tannikal Tama (0.3) 01/04/14 20:18:00 5 1.8182
Cyclone
Cyclone Tannikal Jan (0.4) 01/03/14 19:46:00 1 11.9829
Prophecy
Prophecy Tannikal Nalvula (0.4) 01/01/14 23:22:00 3 5.0000
Combat statistics
Last 7 days   Lifetime
0
0 Kills 26,950
6,114
0
0 Points 34,196
21,742
0.00 bill
0.00 bill ISK 3,941.05 bill
589.57 bill
0
0 Damage 1,278,931,304
1,165,083,068
0
0 Capsules 3,249
1,768
7 Day Ratio:
Kill/Losses: 0:1 ISK: 0:1 Damage: 0:1 Pods: 0:1
7 day ranking trajectory


Where and when
Region most active, last 7 days: No recent activity

Average time of day most active, last 7 days: No recent activity


Kill parade









Membercount history
Ship kills/losses
6605 Combat Battlecruiser
1768 Capsule
Assault Frigate 488 135
Attack Battlecruiser 70 11
Battleship 4,478 342
Black Ops 2 1
Blockade Runner 0 2
Capital Industrial Ship 2 3
Capsule 3,249 1,768
Carrier 165 19
Combat Battlecruiser 6,605 625
Combat Recon Ship 542 47
Command Ship 324 22
Covert Ops 121 51
Cruiser 1,041 207
Deep Space Transport 44 19
Destroyer 314 115
Dreadnought 59 0
Electronic Attack Ship 29 7
Elite Battleship 0 0
Exhumer 16 1
Force Recon Ship 409 145
Freighter 4 5
Frigate 1,312 716
Heavy Assault Cruiser 814 238
Heavy Interdiction Cruiser 316 33
Industrial 130 57
Industrial Command Ship 6 0
Interceptor 610 338
Interdictor 681 173
Jump Freighter 0 4
Logistics 1,297 95
Marauder 2 2
Mining Barge 18 0
Prototype Exploration Ship 0 0
Rookie ship 322 265
Shuttle 106 58
Stealth Bomber 833 333
Strategic Cruiser 500 33
Supercarrier 15 1
Titan 2 1
Known ships of the last 3 months
Ship Fittings kills with lost
Known associates of the last 90 days
Associate Kills with
  Pilot Ship Class Times used

Welcome to the oldest and largest killboard for EVE Online! Our ongoing development and maintenance of the killboard is supported by our ETC sales. Buy yours at BattleClinic Deep Space Supply!


Short FAQ

1. I get the Please enter your API key, this mail cannot be posted directly error!
If you get an error trying to manually post a killmail, please note: Super Capital ships, POS's, and kills that happened in FD-MLJ (system where PVP is allowed on the test server) require your full API. They cannot be manually posted. This is to improve killboard accuracy.

2. I'm on a killmail for a POS. Why can't I post it?
Your CEO or a director, the enemy CEO or one of their directors, the person who laid the final blow, or the victim must have their full API in the killboard, for a POS to post.

3. I can't post a killmail because it says item "unknown."
Check that the killmail is valid, generated from ingame and not copied from a 3rd party. It could be that CCP have released a patch and have not yet released a static data export to allow fan sites to recognize new items.

4. My ranking history shows a dot. Why doesn't it track my whole history?
The chart only tracks the movement of the top 10,000 entities in EVE. If you're not in the top 10,000, please return to the battlespace and win more fights.

5. Why do I have to register to view killmails?
This is necessary to deter hostile scraping, which consumes bandwidth that we have to pay for and (has) knocked the site offline. The good news is that it's easy to register for the site and we won't ever spam you or sell your email. We've been running for almost 10 years under this promise.

6. I have other concerns that are not addressed in this help tab. Where can I post them?
Here is the board you seek.


Purpose
BattleClinic helps players Fight SmartĀ®. The killboard's primary purpose is to help you learn more about your enemy. It also provides a combat history for your character(s). If you want more control over your stats and records, consider getting a Griefwatch board for yourself, your corp, or your alliance.

Fog of War
No killboard in existence, not even an "API-Only" killboard, is100% accurate. This is due to the nature of killmails and how they are distributed. BattleClinic (and most independent killboard operators, too) use our extensive experience with the game to make decisions about how we display stats and data, but we all are constrained by the limitations of the data CCP provides. Moreover, meta-gaming and in-game tricks by players contribute to some inaccurate data. We take steps (human and technology-based) and we cooperate with other player-run game sites to keep our data extremely accurate.

Improving Accuracy of Data
You can improve the accuracy of your statistics by entering your full api key. Don't worry, it's safe; your account, your isk, and your stuff cannot be accessed by anyone or any website by using your full api key. Don't believe the rumors and misinformation that exists out there: A full API key cannot be used to obtain control of your account.

We highly recommend that your corp CEO post their full API key (it's safe to do that here!) so that all of your corp's kills will show on the killboard.

Ranking and Points
BattleClinic uses a proprietary system to award points to kills (and to award negative points for losses). We do not disclose the formula, but we can tell you that skillful combat techniques are rewarded. In other words, you can't climb the ranks very quickly by sitting outside your POS and shooting Velators for a month.

Your ranking is based on your points compared to the points earned or lost by other players at a specific point in time. Due to the volume of killmails we process, we update standings weekly. Note that tens of thousands of other players are involved in combat as well as you; therefore somewhat significant swings in rankings can occur. For example, fleet fights can generate a thousand killmails or more. If several large fights occur within a short time period, they can statistically impact player rankings. In short, your ranking is not directly influence-able, since you're competing with tens of thousands of other players.

BattleClinic only tracks the ranking history of the top ten thousand pilots in EVE-Online. If you don't have a ranking history displayed, you're currently not in the top 10k.

ISK Values for Ships and Modules
We provide estimated values for the ships and modules that are destroyed in combat. These values are drawn from other community fansites who monitor the EVE Online markets and graciously share this information. BattleClinic has no control over these values.

In certain circumstances, BattleClinic makes some assumptions when assigning ISK values. For example, CCP does not differentiate BPOs from BPCs inside a killmail or via the API thread. Therefore, we display the ISK value for a BPO, even if the item destroyed was, in reality, a BPC. We revisit these assumptions from time to time and try to find ways to improve results.

Combat Record Tags
BattleClinic displays combat tags based on our analysis of your activity. These tags appear and disappear depending on your actions over time. These tags are not awards and are not permanent. They highlight recent noteworthy achievements.
Top 10k Pilot - Appears when your point total places you in the top 10,000 pilots in all of EVE-Online
Damage Dealer - Appears when your 7-day damage dealt to damage received ratio is significant.
Empire Dweller - Appears when your most recent final blows have occurred in Empire space (0.5 or above). Note that some pilots make references to "carebears" when discussing players who are based in Empire space.
LoSec Roamer - Appears when your most recent final blows have occurred in Low Security space (0.1 to 0.4). Roaming pirates are common in LoSec.
0.0 Pioneer - Appears when your most recent final blows have occurred in 0.0 space. Most Alliances are typically found in "nullsec" and most typically engage in taming (or contributing to) the lawless wilderness of 0.0.

Loss Mail Record Tags
These tags are not awards and are not permanent. They highlight recent noteworthy achievements.
Nemesis: Lights up on your loss record when the same pilot gets the final blow on you three or more times within 7 days.
100% Destruction: Lights up when all of your ship's modules are destroyed.
Empire Kill: Lights up when the kill occurs within Empire space.
Solo Kill: Lights up when the pilot who killed you did so without any assistance.

Removing Your Character from the Killboard
Occasionally BattleClinic receives requests to remove characters from the killboard, especially those with a losing record. Unfortunately this is an impossible task because one pilot's loss is another's kill. In addition, other killboards have feeds which could restore your character's appearance on BattleClinic. If you want a better showing on any killboard, achieve success in the battlespace.

Characters with Prior History
If you purchased your character from someone else, or you create a new character and discover that the name had been used previously, you may want the prior record removed. We understand: you'd like a 'clean slate' since it's your character now. Unfortunately this is not possible, because those previous kills and losses were legitimate, and are part of someone else's stats. There's no getting around the universal truth that all relationships come with prior baggage.

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