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FISKL GUARDS's combat record - Ranked #1,729


Combat record for FISKL GUARDS
Kills   Losses  
16,826 Lifetime 3,735
2,523.13 bill ISK 264.66 bill
24,553.10 Points 13,522.00
754,756,308.00 Damage 596,309,439.00
0 This week 0
« Defile. (1,728) 1,729 (1,730) Roboplegic Wrongcocks »
eve timecodes available here
Favourite prey: Combat Battlecruiser
Favourite ship: No recent
Possible fit: Unknown
Associates: Unknown
Pods destroyed: 2,338
Success ratio: 5:1
First seen: 2005.07.16
Estimated SP: 175,438,159
Whore points: 0
7 Day Tracker
Alliance contrib
Ship Victim System Time Involved parties Points
Rupture Serge Dell KCDX-7 (0.0) 12/01/12 21:53:00 4 4.2105
Drake Tamfixx L-TOFR (0.0) 11/22/12 13:56:00 38 0.4426
Hurricane Superbrinkie L-TOFR (0.0) 11/22/12 13:55:00 33 0.4716
Hurricane Link Astro L-TOFR (0.0) 11/22/12 13:55:00 31 0.5051
Hurricane nak Plaude L-TOFR (0.0) 11/22/12 13:55:00 35 0.4435
Hurricane Azura Mai L-TOFR (0.0) 11/22/12 13:54:00 40 0.3867
Hurricane Yunii L-TOFR (0.0) 11/22/12 13:54:00 40 0.3902
Eris Kiwihawk L-TOFR (0.0) 11/22/12 13:54:00 13 0.7407
Territorial Claim Unit
Territorial Claim Unit EQWO-Y EQWO-Y (0.0) 11/21/12 22:12:00 45 0.0305
Territorial Claim Unit
Territorial Claim Unit QI9-42 QI9-42 (0.0) 11/21/12 22:05:00 40 0.0340
Territorial Claim Unit
Territorial Claim Unit YF-P4X YF-P4X (0.0) 11/21/12 21:52:00 9 0.0370
Brutix M Sully 9-F0B2 (0.0) 11/20/12 02:22:00 21 0.9677
Jump Bridge
Jump Bridge None DR-427 (0.0) 11/19/12 21:11:00 4 0.0100
Gallente Shuttle
Gallente Shuttle Svistok007 DR-427 (0.0) 11/19/12 14:59:00 1 0.1000
Ship Maintenance Array
Ship Maintenance Array None DR-427 (0.0) 11/19/12 14:50:00 1 0.0100
Territorial Claim Unit
Territorial Claim Unit AF0-V5 AF0-V5 (0.0) 11/19/12 11:39:00 5 0.0828
Infrastructure Hub
Infrastructure Hub AF0-V5 AF0-V5 (0.0) 11/19/12 11:25:00 5 0.0828
Republic Fleet Firetail
Republic Fleet Firetail TBG32 Y-C4AL (0.0) 11/19/12 10:11:00 5 1.6129
Rattlesnake BECEJIb4AK U 77S8-E (0.0) 11/19/12 09:25:00 8 4.5833
Harbinger Ruslaha LK1K-5 (0.0) 11/18/12 19:10:00 20 1.1511
Ship Victim System Time Involved parties Points
Capsule Harry Halibut Mara (0.4) 09/05/14 13:06:10 1 4.0000
Merlin Harry Halibut Mara (0.4) 09/05/14 13:06:00 1 8.0000
Capsule Harry Halibut J165357 (0.0) 04/28/14 15:41:10 4 1.2500
Gila Harry Halibut J165357 (0.0) 04/28/14 15:39:00 5 6.5979
Minmatar Control Tower
Minmatar Control Tower None Avair (0.4) 03/10/13 05:42:00 10 0.0100
Velator Cat1977-Pet Avair (0.4) 03/09/13 17:29:00 1 0.1000
Photon Scattering Array
Photon Scattering Array None Avair (0.4) 02/02/13 13:17:00 2 0.0100
Explosion Dampening Array
Explosion Dampening Array None Avair (0.4) 02/02/13 13:16:00 2 0.0100
Explosion Dampening Array
Explosion Dampening Array None Avair (0.4) 02/02/13 13:14:00 2 0.0100
Explosion Dampening Array
Explosion Dampening Array None Avair (0.4) 02/02/13 13:13:00 2 0.0100
Heat Dissipation Array
Heat Dissipation Array None Avair (0.4) 02/02/13 13:12:00 2 0.0100
Heat Dissipation Array
Heat Dissipation Array None Avair (0.4) 02/02/13 13:11:00 2 0.0100
Ballistic Deflection Array
Ballistic Deflection Array None Avair (0.4) 02/02/13 13:10:00 2 0.0100
Ballistic Deflection Array
Ballistic Deflection Array None Avair (0.4) 02/02/13 13:08:00 2 0.0100
Ballistic Deflection Array
Ballistic Deflection Array None Avair (0.4) 02/02/13 13:07:00 2 0.0100
Hurricane Danielson1012 Akora (0.3) 12/22/12 03:30:00 1 11.6364
Drake Keggerman HED-GP (0.0) 11/28/12 23:38:00 5 6.0377
Capsule BluSmoke L-TOFR (0.0) 11/22/12 13:59:10 2 2.0000
Keres BluSmoke L-TOFR (0.0) 11/22/12 13:57:00 3 3.8462
Capsule Ac Young L-TOFR (0.0) 11/22/12 13:56:10 1 0.7273
Combat statistics
Last 7 days   Lifetime
0 Kills 16,826
0 Points 24,553
0.00 bill
0.00 bill ISK 2,523.13 bill
264.66 bill
0 Damage 754,756,308
0 Capsules 2,338
7 Day Ratio:
Kill/Losses: 0:1 ISK: 0:1 Damage: 0:1 Pods: 0:1
7 day ranking trajectory

Where and when
Region most active, last 7 days: No recent activity

Average time of day most active, last 7 days: No recent activity

Kill parade

Membercount history
Ship kills/losses
4105 Combat Battlecruiser
1072 Capsule
Assault Frigate 267 83
Attack Battlecruiser 1 1
Battleship 2,799 406
Black Ops 3 1
Blockade Runner 0 0
Capital Industrial Ship 1 0
Capsule 2,338 1,072
Carrier 153 5
Combat Battlecruiser 4,105 510
Combat Recon Ship 262 37
Command Ship 211 48
Covert Ops 74 22
Cruiser 639 142
Deep Space Transport 39 9
Destroyer 199 51
Dreadnought 26 2
Electronic Attack Ship 14 4
Elite Battleship 0 0
Exhumer 22 9
Expedition Frigate 0 0
Force Recon Ship 247 90
Freighter 4 2
Frigate 945 329
Heavy Assault Cruiser 502 156
Heavy Interdiction Cruiser 200 13
Industrial 156 60
Industrial Command Ship 9 0
Interceptor 402 138
Interdictor 377 176
Jump Freighter 2 1
Logistics 678 56
Marauder 3 2
Mining Barge 18 6
Prototype Exploration Ship 1 0
Rookie ship 216 76
Shuttle 135 43
Stealth Bomber 412 109
Strategic Cruiser 248 16
Supercarrier 12 0
Tactical Destroyer 0 0
Titan 2 0
Known ships of the last 3 months
Ship Fittings kills with lost
Known associates of the last 90 days
Associate Kills with
  Pilot Ship Class Times used

Welcome to the oldest and largest killboard for EVE Online! Our ongoing development and maintenance of the killboard is supported by our ETC sales. Buy yours at BattleClinic Deep Space Supply!

Short FAQ

1. I get the Please enter your API key, this mail cannot be posted directly error!
If you get an error trying to manually post a killmail, please note: Super Capital ships, POS's, and kills that happened in FD-MLJ (system where PVP is allowed on the test server) require your full API. They cannot be manually posted. This is to improve killboard accuracy.

2. I'm on a killmail for a POS. Why can't I post it?
Your CEO or a director, the enemy CEO or one of their directors, the person who laid the final blow, or the victim must have their full API in the killboard, for a POS to post.

3. I can't post a killmail because it says item "unknown."
Check that the killmail is valid, generated from ingame and not copied from a 3rd party. It could be that CCP have released a patch and have not yet released a static data export to allow fan sites to recognize new items.

4. My ranking history shows a dot. Why doesn't it track my whole history?
The chart only tracks the movement of the top 10,000 entities in EVE. If you're not in the top 10,000, please return to the battlespace and win more fights.

5. Why do I have to register to view killmails?
This is necessary to deter hostile scraping, which consumes bandwidth that we have to pay for and (has) knocked the site offline. The good news is that it's easy to register for the site and we won't ever spam you or sell your email. We've been running for almost 10 years under this promise.

6. I have other concerns that are not addressed in this help tab. Where can I post them?
Here is the board you seek.

BattleClinic helps players Fight SmartĀ®. The killboard's primary purpose is to help you learn more about your enemy. It also provides a combat history for your character(s). If you want more control over your stats and records, consider getting a Griefwatch board for yourself, your corp, or your alliance.

Fog of War
No killboard in existence, not even an "API-Only" killboard, is100% accurate. This is due to the nature of killmails and how they are distributed. BattleClinic (and most independent killboard operators, too) use our extensive experience with the game to make decisions about how we display stats and data, but we all are constrained by the limitations of the data CCP provides. Moreover, meta-gaming and in-game tricks by players contribute to some inaccurate data. We take steps (human and technology-based) and we cooperate with other player-run game sites to keep our data extremely accurate.

Improving Accuracy of Data
You can improve the accuracy of your statistics by entering your full api key. Don't worry, it's safe; your account, your isk, and your stuff cannot be accessed by anyone or any website by using your full api key. Don't believe the rumors and misinformation that exists out there: A full API key cannot be used to obtain control of your account.

We highly recommend that your corp CEO post their full API key (it's safe to do that here!) so that all of your corp's kills will show on the killboard.

Ranking and Points
BattleClinic uses a proprietary system to award points to kills (and to award negative points for losses). We do not disclose the formula, but we can tell you that skillful combat techniques are rewarded. In other words, you can't climb the ranks very quickly by sitting outside your POS and shooting Velators for a month.

Your ranking is based on your points compared to the points earned or lost by other players at a specific point in time. Due to the volume of killmails we process, we update standings weekly. Note that tens of thousands of other players are involved in combat as well as you; therefore somewhat significant swings in rankings can occur. For example, fleet fights can generate a thousand killmails or more. If several large fights occur within a short time period, they can statistically impact player rankings. In short, your ranking is not directly influence-able, since you're competing with tens of thousands of other players.

BattleClinic only tracks the ranking history of the top ten thousand pilots in EVE-Online. If you don't have a ranking history displayed, you're currently not in the top 10k.

ISK Values for Ships and Modules
We provide estimated values for the ships and modules that are destroyed in combat. These values are drawn from other community fansites who monitor the EVE Online markets and graciously share this information. BattleClinic has no control over these values.

In certain circumstances, BattleClinic makes some assumptions when assigning ISK values. For example, CCP does not differentiate BPOs from BPCs inside a killmail or via the API thread. Therefore, we display the ISK value for a BPO, even if the item destroyed was, in reality, a BPC. We revisit these assumptions from time to time and try to find ways to improve results.

Combat Record Tags
BattleClinic displays combat tags based on our analysis of your activity. These tags appear and disappear depending on your actions over time. These tags are not awards and are not permanent. They highlight recent noteworthy achievements.
Top 10k Pilot - Appears when your point total places you in the top 10,000 pilots in all of EVE-Online
Damage Dealer - Appears when your 7-day damage dealt to damage received ratio is significant.
Empire Dweller - Appears when your most recent final blows have occurred in Empire space (0.5 or above). Note that some pilots make references to "carebears" when discussing players who are based in Empire space.
LoSec Roamer - Appears when your most recent final blows have occurred in Low Security space (0.1 to 0.4). Roaming pirates are common in LoSec.
0.0 Pioneer - Appears when your most recent final blows have occurred in 0.0 space. Most Alliances are typically found in "nullsec" and most typically engage in taming (or contributing to) the lawless wilderness of 0.0.

Loss Mail Record Tags
These tags are not awards and are not permanent. They highlight recent noteworthy achievements.
Nemesis: Lights up on your loss record when the same pilot gets the final blow on you three or more times within 7 days.
100% Destruction: Lights up when all of your ship's modules are destroyed.
Empire Kill: Lights up when the kill occurs within Empire space.
Solo Kill: Lights up when the pilot who killed you did so without any assistance.

Removing Your Character from the Killboard
Occasionally BattleClinic receives requests to remove characters from the killboard, especially those with a losing record. Unfortunately this is an impossible task because one pilot's loss is another's kill. In addition, other killboards have feeds which could restore your character's appearance on BattleClinic. If you want a better showing on any killboard, achieve success in the battlespace.

Characters with Prior History
If you purchased your character from someone else, or you create a new character and discover that the name had been used previously, you may want the prior record removed. We understand: you'd like a 'clean slate' since it's your character now. Unfortunately this is not possible, because those previous kills and losses were legitimate, and are part of someone else's stats. There's no getting around the universal truth that all relationships come with prior baggage.

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