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Endgame.'s combat record - Ranked #632

Endgame.
API

Combat record for Endgame.
Kills   Losses  
4,411 Lifetime 449
223.57 bill ISK 30.59 bill
21,054.00 Points 2,064.23
109,769.00 Damage 385,095.00
0 This week 0
« Achmed-Terrorist (631) 632 (633) immortal warriors »
eve timecodes available here
Intel
Favourite prey: Capsule
Favourite ship: No recent
Possible fit: Unknown
Associates: Unknown
Pods destroyed: 1,149
Success ratio: 10:1
First seen: 2006.08.27
Estimated SP: 99,733,709
7 Day Tracker
K/L
ISK
PTS
DMG
Alliance contrib
Ship Victim System Time Involved parties Points
Rupture
Rupture Lord Brummer 36N-HZ (0.0) 10/26/10 17:57:00 4 20.0000
Drake
Drake Tormented 1 Q-K2T7 (0.0) 02/14/10 21:15:00 3 21.3300
Hurricane
Hurricane Ja're'lle Q-K2T7 (0.0) 02/14/10 21:15:00 3 11.0300
Raven
Raven Commander Xris Z-RFE3 (0.0) 02/08/10 21:19:00 5 3.3300
Capsule
Capsule LiquidMetallSnake EKPB-3 (0.0) 02/07/10 22:16:10 2 1.5400
Typhoon
Typhoon LiquidMetallSnake EKPB-3 (0.0) 02/07/10 22:14:00 2 32.3100
Raven
Raven Eno Tinu PT-21C (0.0) 02/07/10 22:07:00 2 32.3100
Capsule
Capsule Bobyli HFC-AQ (0.0) 02/07/10 21:50:10 2 1.5400
Raven
Raven Bobyli HFC-AQ (0.0) 02/07/10 21:49:00 2 32.3100
Capsule
Capsule Xendory 5Q65-4 (0.0) 01/02/10 18:34:10 2 2.0000
Hawk
Hawk Xendory 5Q65-4 (0.0) 01/02/10 18:32:00 3 6.6700
Capsule
Capsule MaxxOmega M-N7WD (0.0) 06/06/09 20:36:10 3 0.2800
Drake
Drake MaxxOmega M-N7WD (0.0) 06/06/09 20:34:00 4 3.2500
Raven
Raven Madsanta LJ-YSW (0.0) 06/06/09 19:37:00 5 3.3300
Dominix
Dominix Losst LJ-YSW (0.0) 06/06/09 19:37:00 4 3.8200
Zealot
Zealot Skornik 1L-OEK (0.0) 06/01/09 22:54:00 8 2.5000
Onyx
Onyx Shoru Minemona 1L-OEK (0.0) 06/01/09 22:39:00 9 2.2200
Capsule
Capsule Arisola 1L-OEK (0.0) 06/01/09 22:35:10 4 0.3100
Capsule
Capsule Selma Body 1L-OEK (0.0) 06/01/09 22:35:10 3 0.4200
Jaguar
Jaguar Arisola 1L-OEK (0.0) 06/01/09 22:34:00 8 0.7800
Ship Victim System Time Involved parties Points
Taranis
Taranis JC Weyland 36N-HZ (0.0) 10/26/10 17:56:00 1 12.5000
Heron
Heron Quinoya G-G78S (0.0) 04/27/10 12:15:00 1 8.0000
Drake
Drake sefaria Egmar (0.3) 02/12/10 22:00:00 4 4.8500
Capsule
Capsule Valdir Mustafar NK-7XO (0.0) 01/09/10 23:41:10 1 10.0000
Wolf
Wolf Valdir Mustafar NK-7XO (0.0) 01/09/10 23:40:00 1 50.0000
Rattlesnake
Rattlesnake Lefevre K-MGJ7 (0.0) 01/08/10 23:54:00 3 2.1300
Capsule
Capsule Valdir Mustafar KLMT-W (0.0) 01/07/10 16:47:10 3 0.5100
Wolf
Wolf Valdir Mustafar KLMT-W (0.0) 01/07/10 16:46:00 17 0.4000
Ishkur
Ishkur Lefevre 8G-MQV (0.0) 01/05/10 00:57:00 1 20.0000
Nemesis
Nemesis JC Weyland V-3YG7 (0.0) 04/19/09 17:17:00 1 3.6400
Megathron
Megathron JC Weyland 3-FKCZ (0.0) 09/23/08 13:57:00 11 2.2800
Ishtar
Ishtar JC Weyland 1P-WGB (0.0) 09/03/08 16:39:00 2 18.8200
Falcon
Falcon JC Weyland Doril (0.0) 08/29/08 13:16:00 8 3.8100
Falcon
Falcon JC Weyland Doril (0.0) 08/24/08 13:36:00 7 1.3100
Capsule
Capsule zalkor Olfeim (0.4) 01/27/08 00:15:10 1 1.2500
Claymore
Claymore Gh0sTFac3 VOL-MI (0.0) 01/02/08 05:50:00 4 10.5900
Sleipnir
Sleipnir Nasty Spanker L4X-1V (0.0) 12/15/07 22:42:00 6 3.9600
Capsule
Capsule Rukaz 2G-VDP (0.0) 12/11/07 23:45:10 4 0.5600
Crow
Crow Rukaz 2G-VDP (0.0) 12/11/07 23:44:00 5 2.2700
Capsule
Capsule Nasty Spanker L4X-1V (0.0) 12/10/07 18:13:10 3 1.3300
Combat statistics
Last 7 days   Lifetime
0
0 Kills 4,411
449
0
0 Points 21,054
2,064
0.00 bill
0.00 bill ISK 223.57 bill
30.59 bill
0
0 Damage 109,769
385,095
0
0 Capsules 1,149
133
7 Day Ratio:
Kill/Losses: 0:1 ISK: 0:1 Damage: 0:1 Pods: 0:1
7 day ranking trajectory


Where and when
Region most active, last 7 days: No recent activity

Average time of day most active, last 7 days: No recent activity


Kill parade









Membercount history
Ship kills/losses
1149 Capsule
133 Capsule
Assault Ship 77 7
Battlecruiser 464 26
Battleship 933 55
Black Ops 0 0
Capital Industrial Ship 1 0
Capsule 1,149 133
Carrier 15 0
Combat Recon Ship 52 33
Command Ship 49 19
Covert Ops 37 4
Cruiser 329 11
Destroyer 34 1
Dreadnought 2 0
Electronic Attack Ship 0 0
Elite Battleship 0 0
Exhumer 28 0
Force Recon Ship 68 12
Freighter 9 0
Frigate 222 10
Heavy Assault Ship 153 60
Heavy Interdictor 11 0
Industrial 231 1
Industrial Command Ship 0 0
Interceptor 194 43
Interdictor 50 21
Jump Freighter 0 0
Logistics 6 2
Marauder 3 0
Mining Barge 17 0
Prototype Exploration Ship 0 0
Rookie ship 130 2
Shuttle 99 7
Stealth Bomber 27 2
Strategic Cruiser 0 0
Supercarrier 0 0
Titan 0 0
Transport Ship 22 0
Known ships of the last 3 months
Ship Fittings kills with lost
Known associates of the last 90 days
Associate Kills with
1 Eamz 11 Kenan Waroria    
2 JC Weyland 12 Princess Cenedra    
3 Baconjoe 13 Quinoya    
4 Occidus 14 Simonsnizzle    
5 FileCop AI 15 sefaria    
6 Zeroskills      
7 Zooron      
8 Abomination      
9 ViPerZ      
10 Tyrozet      
       
  Pilot Ship Class Times used

Welcome to the oldest and largest killboard for EVE Online! Our ongoing development and maintenance of the killboard is supported by our ETC sales. Buy yours at BattleClinic Deep Space Supply!


Short FAQ

1. I get the Please enter your API key, this mail cannot be posted directly error!
If you get an error trying to manually post a killmail, please note: Super Capital ships, POS's, and kills that happened in FD-MLJ (system where PVP is allowed on the test server) require your full API. They cannot be manually posted. This is to improve killboard accuracy.

2. I'm on a killmail for a POS. Why can't I post it?
Your CEO or a director, the enemy CEO or one of their directors, the person who laid the final blow, or the victim must have their full API in the killboard, for a POS to post.

3. I can't post a killmail because it says item "unknown."
Check that the killmail is valid, generated from ingame and not copied from a 3rd party. It could be that CCP have released a patch and have not yet released a static data export to allow fan sites to recognize new items.

4. My ranking history shows a dot. Why doesn't it track my whole history?
The chart only tracks the movement of the top 10,000 entities in EVE. If you're not in the top 10,000, please return to the battlespace and win more fights.

5. Why do I have to register to view killmails?
This is necessary to deter hostile scraping, which consumes bandwidth that we have to pay for and (has) knocked the site offline. The good news is that it's easy to register for the site and we won't ever spam you or sell your email. We've been running for almost 10 years under this promise.

6. I have other concerns that are not addressed in this help tab. Where can I post them?
Here is the board you seek.


Purpose
BattleClinic helps players Fight SmartĀ®. The killboard's primary purpose is to help you learn more about your enemy. It also provides a combat history for your character(s). If you want more control over your stats and records, consider getting a Griefwatch board for yourself, your corp, or your alliance.

Fog of War
No killboard in existence, not even an "API-Only" killboard, is100% accurate. This is due to the nature of killmails and how they are distributed. BattleClinic (and most independent killboard operators, too) use our extensive experience with the game to make decisions about how we display stats and data, but we all are constrained by the limitations of the data CCP provides. Moreover, meta-gaming and in-game tricks by players contribute to some inaccurate data. We take steps (human and technology-based) and we cooperate with other player-run game sites to keep our data extremely accurate.

Improving Accuracy of Data
You can improve the accuracy of your statistics by entering your full api key. Don't worry, it's safe; your account, your isk, and your stuff cannot be accessed by anyone or any website by using your full api key. Don't believe the rumors and misinformation that exists out there: A full API key cannot be used to obtain control of your account.

We highly recommend that your corp CEO post their full API key (it's safe to do that here!) so that all of your corp's kills will show on the killboard.

Ranking and Points
BattleClinic uses a proprietary system to award points to kills (and to award negative points for losses). We do not disclose the formula, but we can tell you that skillful combat techniques are rewarded. In other words, you can't climb the ranks very quickly by sitting outside your POS and shooting Velators for a month.

Your ranking is based on your points compared to the points earned or lost by other players at a specific point in time. Due to the volume of killmails we process, we update standings weekly. Note that tens of thousands of other players are involved in combat as well as you; therefore somewhat significant swings in rankings can occur. For example, fleet fights can generate a thousand killmails or more. If several large fights occur within a short time period, they can statistically impact player rankings. In short, your ranking is not directly influence-able, since you're competing with tens of thousands of other players.

BattleClinic only tracks the ranking history of the top ten thousand pilots in EVE-Online. If you don't have a ranking history displayed, you're currently not in the top 10k.

ISK Values for Ships and Modules
We provide estimated values for the ships and modules that are destroyed in combat. These values are drawn from other community fansites who monitor the EVE Online markets and graciously share this information. BattleClinic has no control over these values.

In certain circumstances, BattleClinic makes some assumptions when assigning ISK values. For example, CCP does not differentiate BPOs from BPCs inside a killmail or via the API thread. Therefore, we display the ISK value for a BPO, even if the item destroyed was, in reality, a BPC. We revisit these assumptions from time to time and try to find ways to improve results.

Combat Record Tags
BattleClinic displays combat tags based on our analysis of your activity. These tags appear and disappear depending on your actions over time. These tags are not awards and are not permanent. They highlight recent noteworthy achievements.
Top 10k Pilot - Appears when your point total places you in the top 10,000 pilots in all of EVE-Online
Damage Dealer - Appears when your 7-day damage dealt to damage received ratio is significant.
Empire Dweller - Appears when your most recent final blows have occurred in Empire space (0.5 or above). Note that some pilots make references to "carebears" when discussing players who are based in Empire space.
LoSec Roamer - Appears when your most recent final blows have occurred in Low Security space (0.1 to 0.4). Roaming pirates are common in LoSec.
0.0 Pioneer - Appears when your most recent final blows have occurred in 0.0 space. Most Alliances are typically found in "nullsec" and most typically engage in taming (or contributing to) the lawless wilderness of 0.0.

Loss Mail Record Tags
These tags are not awards and are not permanent. They highlight recent noteworthy achievements.
Nemesis: Lights up on your loss record when the same pilot gets the final blow on you three or more times within 7 days.
100% Destruction: Lights up when all of your ship's modules are destroyed.
Empire Kill: Lights up when the kill occurs within Empire space.
Solo Kill: Lights up when the pilot who killed you did so without any assistance.

Removing Your Character from the Killboard
Occasionally BattleClinic receives requests to remove characters from the killboard, especially those with a losing record. Unfortunately this is an impossible task because one pilot's loss is another's kill. In addition, other killboards have feeds which could restore your character's appearance on BattleClinic. If you want a better showing on any killboard, achieve success in the battlespace.

Characters with Prior History
If you purchased your character from someone else, or you create a new character and discover that the name had been used previously, you may want the prior record removed. We understand: you'd like a 'clean slate' since it's your character now. Unfortunately this is not possible, because those previous kills and losses were legitimate, and are part of someone else's stats. There's no getting around the universal truth that all relationships come with prior baggage.

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