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13th Squadron's combat record - Ranked #1,630

13th Squadron
API

Combat record for 13th Squadron
Kills   Losses  
19,979 Lifetime 6,180
4,761.29 bill ISK 423.53 bill
38,993.10 Points 26,620.80
2,328,328,983.00 Damage 768,650,016.00
90 This week 28
« Income Redistribution Service (1,629) 1,630 (1,631) Vengeance Imperium »
eve timecodes available here
Intel
Favourite prey: Capsule
Favourite ship: Ishtar
Possible fit: Ishtar x 8
Associates: Unknown
Pods destroyed: 3,944
Success ratio: 3:1
First seen: 2007.09.22
Estimated SP: 135,514,711
Whore points: 0
7 Day Tracker
K/L
ISK
PTS
DMG
Alliance contrib
Ship Victim System Time Involved parties Points
Capsule
Capsule Banthi Usoko 8YC-AN (0.0) 02/01/15 03:17:10 4 0.6250
Hurricane
Hurricane Banthi Usoko 8YC-AN (0.0) 02/01/15 03:17:00 5 6.6667
Capsule
Capsule Haruko Kitsune 8YC-AN (0.0) 02/01/15 03:10:10 5 0.4167
Prospect
Prospect Haruko Kitsune 8YC-AN (0.0) 02/01/15 03:09:00 4 1.8750
Osprey Navy Issue
Osprey Navy Issue Khoo Kalfren KLMT-W (0.0) 01/31/15 02:30:00 2 12.0000
Stiletto
Stiletto Adam LeAce B-3QPD (0.0) 01/31/15 01:51:00 4 5.5556
Capsule
Capsule Jeremiah Hakoke B-3QPD (0.0) 01/31/15 01:47:10 1 2.5000
Sabre
Sabre Jeremiah Hakoke B-3QPD (0.0) 01/31/15 01:46:00 1 15.0000
Legion
Legion Faltzs 94FR-S (0.0) 01/30/15 19:33:00 153 0.1876
Taranis
Taranis Kbbfsz Morris 94FR-S (0.0) 01/30/15 19:29:00 15 0.7547
Machariel
Machariel Funki Ellecon 94FR-S (0.0) 01/30/15 19:29:00 199 0.1660
Tempest Fleet Issue
Tempest Fleet Issue Bubba Kush Indica 94FR-S (0.0) 01/30/15 19:28:00 192 0.1392
Tempest Fleet Issue
Tempest Fleet Issue graeker1 94FR-S (0.0) 01/30/15 19:28:00 180 0.1825
Ares
Ares Saratist 94FR-S (0.0) 01/30/15 19:27:00 24 0.5634
Hound
Hound Logos Bastian 94FR-S (0.0) 01/30/15 19:27:00 1 3.6364
Hound
Hound Viivid FourFingerz 94FR-S (0.0) 01/30/15 19:27:00 1 3.6364
Tempest Fleet Issue
Tempest Fleet Issue Inki Poljus 94FR-S (0.0) 01/30/15 19:26:00 111 0.1952
Loki
Loki Mirko Stinkz 94FR-S (0.0) 01/30/15 19:23:00 93 0.5097
Scimitar
Scimitar Bluestar Aryos 94FR-S (0.0) 01/30/15 19:22:00 94 0.6394
Eagle
Eagle winarie 94FR-S (0.0) 01/30/15 19:22:00 51 0.5083
Ship Victim System Time Involved parties Points
Mobile Tractor Unit
Mobile Tractor Unit SpanxulX Y-K50G (0.0) 02/01/15 00:00:00 1 0.4000
Mobile Tractor Unit
Mobile Tractor Unit SpanxulX G-R4W1 (0.0) 01/31/15 23:40:00 1 0.4000
Mobile Tractor Unit
Mobile Tractor Unit SpanxulX G-R4W1 (0.0) 01/31/15 23:38:00 1 0.4000
Mobile Tractor Unit
Mobile Tractor Unit SpanxulX G-R4W1 (0.0) 01/31/15 23:32:00 1 0.4000
Mobile Tractor Unit
Mobile Tractor Unit Lady Drones Osmon (0.7) 01/31/15 19:40:00 1 0.2500
Capsule
Capsule MinnaR Mosan KLMT-W (0.0) 01/31/15 18:55:10 2 0.9091
Capsule
Capsule YenghaR KLMT-W (0.0) 01/31/15 18:55:10 2 0.9524
Falcon
Falcon YenghaR KLMT-W (0.0) 01/31/15 18:54:00 16 1.4815
Rapier
Rapier MinnaR Mosan KLMT-W (0.0) 01/31/15 18:54:00 21 1.0811
Mobile Tractor Unit
Mobile Tractor Unit flufenamico Inaya (0.6) 01/31/15 13:30:00 1 0.4000
Capsule
Capsule SpanxulX Y-K50G (0.0) 01/31/15 02:24:10 2 0.7143
Hurricane
Hurricane SpanxulX Y-K50G (0.0) 01/31/15 02:22:00 2 5.8069
Capsule
Capsule DiaKitox B-3QPD (0.0) 01/31/15 01:48:10 2 1.5385
Exequror
Exequror DiaKitox B-3QPD (0.0) 01/31/15 01:47:00 11 2.0779
Capsule
Capsule Kiramatzu 94FR-S (0.0) 01/30/15 19:33:10 8 0.1434
Legion
Legion Kiramatzu 94FR-S (0.0) 01/30/15 19:33:00 79 0.3293
Tempest Fleet Issue
Tempest Fleet Issue JanKraemer Boricua 94FR-S (0.0) 01/30/15 19:28:00 131 0.1666
Mammoth
Mammoth SpanxulX KLMT-W (0.0) 01/30/15 00:23:00 2 1.2500
Capsule
Capsule MinnaR Mosan Bosena (0.4) 01/29/15 14:42:10 1 0.9091
Capsule
Capsule MinnaR Mosan 7Q-8Z2 (0.0) 01/29/15 12:27:10 2 0.8333
Combat statistics
Last 7 days   Lifetime
90
28 Kills 19,979
6,180
141
49 Points 38,993
26,621
18.80 bill
2.94 bill ISK 4,761.29 bill
423.53 bill
3,523,922
576,801 Damage 2,328,328,983
768,650,016
0
0 Capsules 3,944
1,499
7 Day Ratio:
Kill/Losses: 3:1 ISK: 6:1 Damage: 6:1 Pods: 0:1
7 day ranking trajectory


Where and when
Region most active, last 7 days: Immensea

Average time of day most active, last 7 days: 19 00:00 EVE


Kill parade









Membercount history
Ship kills/losses
3944 Capsule
1499 Capsule
Assault Frigate 371 97
Attack Battlecruiser 100 18
Battleship 1,391 432
Black Ops 5 2
Blockade Runner 17 5
Capital Industrial Ship 1 2
Capsule 3,944 1,499
Carrier 63 13
Combat Battlecruiser 1,371 609
Combat Recon Ship 141 33
Command Ship 93 28
Covert Ops 164 86
Cruiser 1,043 304
Deep Space Transport 44 13
Destroyer 368 93
Dreadnought 64 0
Electronic Attack Ship 31 29
Elite Battleship 0 0
Exhumer 10 17
Expedition Frigate 0 0
Force Recon Ship 294 208
Freighter 1 0
Frigate 1,433 407
Heavy Assault Cruiser 635 240
Heavy Interdiction Cruiser 96 16
Industrial 192 82
Industrial Command Ship 2 0
Interceptor 614 295
Interdictor 356 171
Jump Freighter 0 0
Logistics 224 20
Marauder 5 2
Mining Barge 15 1
Prototype Exploration Ship 1 0
Rookie ship 660 214
Shuttle 196 78
Stealth Bomber 516 164
Strategic Cruiser 219 27
Supercarrier 3 0
Tactical Destroyer 0 0
Titan 1 0
Known ships of the last 3 months
Ship Fittings kills with lost
2015-02
Mobile Tractor Unit 1x, 33,475 1
Malediction Unknown 2 0
Nemesis Unknown 4 0
Rapier Unknown 3 0
Pilgrim Unknown 3 0
Manticore Unknown 2 0
Sabre Unknown 4 0
2015-01
Condor 1x, 583 1
Griffin 1x, 1x, 584 2
Rifter 1x, 587 1
Executioner 1x, 16 1
Incursus 1x, 1 1
Ibis 1x, 1x, 601 2
Velator 1x, 1x, 1x, 606 3
Stabber 1x, 2 1
Moa 1x, 5 1
Vexor 1x, 626 1
Scythe 2x, 3 2
Exequror 1x, 1x, 1x, 16 3
Tempest 1x, 1x, 1 2
Armageddon 1x, 2 1
Mammoth 1x, 652 1
Iteron Mark V 1x, 657 1
Capsule 55x, 9 55
Customs Office 2x, 2,233 2
Helios 1x, 11,172 1
Crow 1x, 22 1
Malediction 1x, 1x, 1x, 1x, 60 4
Buzzard 1x, 3 1
Stiletto 1x, 1x, 10 2
Taranis 1x, 3 1
Ares 1x, 1x, 1 2
Hawk 1x, 4 1
Jaguar 1x, 1x, 19 2
Falcon 1x, 1x, 1x, 11,957 3
Rapier 1x, 4 1
Pilgrim 1x, 11,965 1
Ishtar 8x, 2x, 1x, 1x, 1x, 245 13
Hound 1x, 3 1
Ishkur 1x, 12,042 1
Cyclone 1x, 16,231 1
Thrasher 1x, 1x, 1 2
Omen Navy Issue 1x, 3 1
Stabber Fleet Issue 1x, 6 1
Tempest Fleet Issue 1x, 20 1
Vexor Navy Issue 1x, 36 1
Daredevil 1x, 3 1
Worm 1x, 17,930 1
Sabre 5x, 1x, 1x, 1x, 1x, 1x, 1x, 53 11
Hurricane 1x, 24,702 1
Anshar 1x, 28,848 1
Legion 1x, 7 1
Loki 2x, 1x, 1x, 29,990 4
Mobile Tractor Unit 5x, 33,475 5
Breacher Unknown 2 0
Megathron Unknown 3 0
Dominix Unknown 1 0
Gnosis Unknown 1 0
Talos Unknown 1 0
Sentinel Unknown 2 0
Kitsune Unknown 1 0
Nemesis Unknown 9 0
Huginn Unknown 6 0
Scimitar Unknown 5 0
Cerberus Unknown 16 0
Vagabond Unknown 23 0
Deimos Unknown 1 0
Manticore Unknown 21 0
Purifier Unknown 27 0
Cynabal Unknown 40 0
Machariel Unknown 12 0
Federation Navy Comet Unknown 1 0
Moros Unknown 2 0
Curse Unknown 9 0
Redeemer Unknown 2 0
Drake Unknown 1 0
Tengu Unknown 3 0
Talwar Unknown 45 0
Known associates of the last 90 days
Associate Kills with
  Pilot Ship Class Times used
janys Kraemer Dreadnought 2

Welcome to the oldest and largest killboard for EVE Online! Our ongoing development and maintenance of the killboard is supported by our ETC sales. Buy yours at BattleClinic Deep Space Supply!


Short FAQ

1. I get the Please enter your API key, this mail cannot be posted directly error!
If you get an error trying to manually post a killmail, please note: Super Capital ships, POS's, and kills that happened in FD-MLJ (system where PVP is allowed on the test server) require your full API. They cannot be manually posted. This is to improve killboard accuracy.

2. I'm on a killmail for a POS. Why can't I post it?
Your CEO or a director, the enemy CEO or one of their directors, the person who laid the final blow, or the victim must have their full API in the killboard, for a POS to post.

3. I can't post a killmail because it says item "unknown."
Check that the killmail is valid, generated from ingame and not copied from a 3rd party. It could be that CCP have released a patch and have not yet released a static data export to allow fan sites to recognize new items.

4. My ranking history shows a dot. Why doesn't it track my whole history?
The chart only tracks the movement of the top 10,000 entities in EVE. If you're not in the top 10,000, please return to the battlespace and win more fights.

5. Why do I have to register to view killmails?
This is necessary to deter hostile scraping, which consumes bandwidth that we have to pay for and (has) knocked the site offline. The good news is that it's easy to register for the site and we won't ever spam you or sell your email. We've been running for almost 10 years under this promise.

6. I have other concerns that are not addressed in this help tab. Where can I post them?
Here is the board you seek.


Purpose
BattleClinic helps players Fight SmartĀ®. The killboard's primary purpose is to help you learn more about your enemy. It also provides a combat history for your character(s). If you want more control over your stats and records, consider getting a Griefwatch board for yourself, your corp, or your alliance.

Fog of War
No killboard in existence, not even an "API-Only" killboard, is100% accurate. This is due to the nature of killmails and how they are distributed. BattleClinic (and most independent killboard operators, too) use our extensive experience with the game to make decisions about how we display stats and data, but we all are constrained by the limitations of the data CCP provides. Moreover, meta-gaming and in-game tricks by players contribute to some inaccurate data. We take steps (human and technology-based) and we cooperate with other player-run game sites to keep our data extremely accurate.

Improving Accuracy of Data
You can improve the accuracy of your statistics by entering your full api key. Don't worry, it's safe; your account, your isk, and your stuff cannot be accessed by anyone or any website by using your full api key. Don't believe the rumors and misinformation that exists out there: A full API key cannot be used to obtain control of your account.

We highly recommend that your corp CEO post their full API key (it's safe to do that here!) so that all of your corp's kills will show on the killboard.

Ranking and Points
BattleClinic uses a proprietary system to award points to kills (and to award negative points for losses). We do not disclose the formula, but we can tell you that skillful combat techniques are rewarded. In other words, you can't climb the ranks very quickly by sitting outside your POS and shooting Velators for a month.

Your ranking is based on your points compared to the points earned or lost by other players at a specific point in time. Due to the volume of killmails we process, we update standings weekly. Note that tens of thousands of other players are involved in combat as well as you; therefore somewhat significant swings in rankings can occur. For example, fleet fights can generate a thousand killmails or more. If several large fights occur within a short time period, they can statistically impact player rankings. In short, your ranking is not directly influence-able, since you're competing with tens of thousands of other players.

BattleClinic only tracks the ranking history of the top ten thousand pilots in EVE-Online. If you don't have a ranking history displayed, you're currently not in the top 10k.

ISK Values for Ships and Modules
We provide estimated values for the ships and modules that are destroyed in combat. These values are drawn from other community fansites who monitor the EVE Online markets and graciously share this information. BattleClinic has no control over these values.

In certain circumstances, BattleClinic makes some assumptions when assigning ISK values. For example, CCP does not differentiate BPOs from BPCs inside a killmail or via the API thread. Therefore, we display the ISK value for a BPO, even if the item destroyed was, in reality, a BPC. We revisit these assumptions from time to time and try to find ways to improve results.

Combat Record Tags
BattleClinic displays combat tags based on our analysis of your activity. These tags appear and disappear depending on your actions over time. These tags are not awards and are not permanent. They highlight recent noteworthy achievements.
Top 10k Pilot - Appears when your point total places you in the top 10,000 pilots in all of EVE-Online
Damage Dealer - Appears when your 7-day damage dealt to damage received ratio is significant.
Empire Dweller - Appears when your most recent final blows have occurred in Empire space (0.5 or above). Note that some pilots make references to "carebears" when discussing players who are based in Empire space.
LoSec Roamer - Appears when your most recent final blows have occurred in Low Security space (0.1 to 0.4). Roaming pirates are common in LoSec.
0.0 Pioneer - Appears when your most recent final blows have occurred in 0.0 space. Most Alliances are typically found in "nullsec" and most typically engage in taming (or contributing to) the lawless wilderness of 0.0.

Loss Mail Record Tags
These tags are not awards and are not permanent. They highlight recent noteworthy achievements.
Nemesis: Lights up on your loss record when the same pilot gets the final blow on you three or more times within 7 days.
100% Destruction: Lights up when all of your ship's modules are destroyed.
Empire Kill: Lights up when the kill occurs within Empire space.
Solo Kill: Lights up when the pilot who killed you did so without any assistance.

Removing Your Character from the Killboard
Occasionally BattleClinic receives requests to remove characters from the killboard, especially those with a losing record. Unfortunately this is an impossible task because one pilot's loss is another's kill. In addition, other killboards have feeds which could restore your character's appearance on BattleClinic. If you want a better showing on any killboard, achieve success in the battlespace.

Characters with Prior History
If you purchased your character from someone else, or you create a new character and discover that the name had been used previously, you may want the prior record removed. We understand: you'd like a 'clean slate' since it's your character now. Unfortunately this is not possible, because those previous kills and losses were legitimate, and are part of someone else's stats. There's no getting around the universal truth that all relationships come with prior baggage.

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