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Trifectas Syndicate's combat record - Ranked #135

Trifectas Syndicate

Combat record for Trifectas Syndicate
Kills   Losses  
19,829 Lifetime 7,046
1,254.45 bill ISK 530.90 bill
114,336.00 Points 51,944.50
657,043,082.00 Damage 328,606,866.00
0 This week 0
« Spaceship Bebop (134) 135 (136) Noir. Mercenary Group »
eve timecodes available here
Favourite prey: Frigate
Favourite ship: No recent
Possible fit: Unknown
Associates: Unknown
Pods destroyed: 3,472
Success ratio: 3:1
First seen: 2011.08.12
Estimated SP: 63,806,253
Whore points: 0
7 Day Tracker
Ship Victim System Time Involved parties Points
Capsule Lynk BearMayhem Anka (0.4) 03/18/14 20:56:10 1 10.0000
Nemesis Lynk BearMayhem Anka (0.4) 03/18/14 20:55:00 1 37.3978
Dragoon Sotri Marr Kourmonen (0.4) 03/18/14 19:18:00 7 4.1379
Capsule Myorruk Anka (0.4) 03/18/14 19:09:10 5 2.0000
Omen Myorruk Anka (0.4) 03/18/14 19:07:00 6 5.9259
Cormorant Dee Cay Sahtogas (0.3) 03/18/14 17:40:00 4 1.5534
Cormorant Dee Cay Sahtogas (0.3) 03/18/14 17:40:00 4 1.5534
Cormorant Real Kaifolom Sahtogas (0.3) 03/18/14 17:39:00 5 0.3463
Republic Fleet Firetail
Republic Fleet Firetail MPAKOPUC USSR Sahtogas (0.3) 03/18/14 17:33:00 2 0.5333
Vexor Navy Issue
Vexor Navy Issue Vinusss olomn Tannakan (0.2) 03/18/14 15:04:00 4 2.5593
Imperial Navy Slicer
Imperial Navy Slicer Taoist Dragon Sahtogas (0.3) 03/18/14 11:35:00 1 12.5000
Typhoon jimh Sahtogas (0.3) 03/17/14 22:08:00 5 4.1143
Procurer Olixia Castitatis Kurniainen (0.1) 03/17/14 20:29:00 5 1.0256
Vigilant Rakaar Sahtogas (0.3) 03/17/14 19:31:00 6 6.0377
Coercer Sakkar Arenith Sahtogas (0.3) 03/17/14 18:57:00 4 3.4783
Coercer Sakkar Arenith Sahtogas (0.3) 03/17/14 18:57:00 4 3.4783
Coercer Junia Naqada Sahtogas (0.3) 03/17/14 18:56:00 5 3.4783
Coercer Callendor Derios Sahtogas (0.3) 03/17/14 17:31:00 4 4.4444
Algos Blabert Sahtogas (0.3) 03/17/14 17:31:00 3 7.0588
Stabber PlutoniuM86 Kourmonen (0.4) 03/17/14 16:18:00 3 6.4000
Ship Victim System Time Involved parties Points
Impairor Messalina StarGazer Iesa (0.4) 04/08/14 15:06:00 1 0.1000
Capsule Grimmnyr Odinson Sahtogas (0.3) 03/18/14 23:34:10 1 0.7273
Anathema Grimmnyr Odinson Sahtogas (0.3) 03/18/14 23:34:00 2 1.8182
Capsule Striker Eriker Tannakan (0.2) 03/18/14 22:06:10 1 2.5000
Condor Striker Eriker Tannakan (0.2) 03/18/14 22:06:00 2 2.5000
Incursus drunklies Kurniainen (0.1) 03/18/14 19:41:00 3 1.8182
Atron Gale Hawkeye Oyonata (0.3) 03/18/14 18:44:00 1 20.0000
Augoror drunklies Oyonata (0.3) 03/18/14 18:41:00 7 1.6000
Capsule - Genolution 'Auroral' 197-variant
Capsule - Genolution 'Auroral' 197-variant Tiberius StarGazer Sahtogas (0.3) 03/18/14 18:07:10 1 4.0000
Kestrel Tiberius StarGazer Sahtogas (0.3) 03/18/14 18:06:00 1 8.0000
Enyo Tiberius StarGazer Sahtogas (0.3) 03/18/14 17:28:00 7 3.7037
Incursus Redhead Daehder Sahtogas (0.3) 03/18/14 17:28:00 1 8.0000
Ibis Tiberius StarGazer Sahtogas (0.3) 03/18/14 15:59:00 1 0.1000
Wolf Striker Eriker Sahtogas (0.3) 03/18/14 14:46:00 1 20.0000
Wolf Striker Eriker Sahtogas (0.3) 03/18/14 14:31:00 1 20.0000
Arbitrator Striker Eriker Schoorasana (0.4) 03/17/14 21:43:00 9 1.2121
Thorax Dratcuff Dallocort Schoorasana (0.4) 03/17/14 21:43:00 8 1.3793
Thorax Caveman Romero Schoorasana (0.4) 03/17/14 21:42:00 9 1.2121
Omen Redhead Daehder Schoorasana (0.4) 03/17/14 21:41:00 7 1.5903
Omen Rakaar Schoorasana (0.4) 03/17/14 21:41:00 7 1.4807
Combat statistics
Last 7 days   Lifetime
0 Kills 19,829
0 Points 114,336
0.00 bill
0.00 bill ISK 1,254.45 bill
530.90 bill
0 Damage 657,043,082
0 Capsules 3,472
7 Day Ratio:
Kill/Losses: 0:1 ISK: 0:1 Damage: 0:1 Pods: 0:1
7 day ranking trajectory

Where and when
Region most active, last 7 days: No recent activity

Average time of day most active, last 7 days: No recent activity

Kill parade

Membercount history
Ship kills/losses
4997 Frigate
1767 Frigate
Assault Frigate 1,026 415
Attack Battlecruiser 66 66
Battleship 463 200
Black Ops 5 1
Blockade Runner 8 5
Capital Industrial Ship 0 1
Capsule 3,472 717
Carrier 13 7
Combat Battlecruiser 1,839 994
Combat Recon Ship 49 22
Command Ship 57 16
Covert Ops 81 45
Cruiser 2,008 836
Deep Space Transport 33 8
Destroyer 1,849 514
Dreadnought 7 7
Electronic Attack Ship 49 22
Elite Battleship 0 0
Exhumer 23 14
Expedition Frigate 0 0
Force Recon Ship 130 72
Freighter 6 1
Frigate 4,997 1,767
Heavy Assault Cruiser 161 74
Heavy Interdiction Cruiser 13 10
Industrial 329 35
Industrial Command Ship 6 2
Interceptor 245 263
Interdictor 27 21
Jump Freighter 6 0
Logistics 58 27
Marauder 3 3
Mining Barge 98 19
Prototype Exploration Ship 1 0
Rookie ship 912 318
Shuttle 122 47
Stealth Bomber 228 97
Strategic Cruiser 126 38
Supercarrier 0 0
Tactical Destroyer 0 0
Titan 1 0
Known ships of the last 3 months
Ship Fittings kills with lost
Known associates of the last 90 days
Associate Kills with
1 War Trident      
2 in Retiarii      
3 Battlegroup      
4 Trifectas Executor      
5 The Undefined      
6 Drop Forged      
7 Taurus Quantum Deep Space Emperium      
8 Ichee Industries      
9 ISK Maker 101      
  Pilot Ship Class Times used

Welcome to the oldest and largest killboard for EVE Online! Our ongoing development and maintenance of the killboard is supported by our ETC sales. Buy yours at BattleClinic Deep Space Supply!

Short FAQ

1. I get the Please enter your API key, this mail cannot be posted directly error!
If you get an error trying to manually post a killmail, please note: Super Capital ships, POS's, and kills that happened in FD-MLJ (system where PVP is allowed on the test server) require your full API. They cannot be manually posted. This is to improve killboard accuracy.

2. I'm on a killmail for a POS. Why can't I post it?
Your CEO or a director, the enemy CEO or one of their directors, the person who laid the final blow, or the victim must have their full API in the killboard, for a POS to post.

3. I can't post a killmail because it says item "unknown."
Check that the killmail is valid, generated from ingame and not copied from a 3rd party. It could be that CCP have released a patch and have not yet released a static data export to allow fan sites to recognize new items.

4. My ranking history shows a dot. Why doesn't it track my whole history?
The chart only tracks the movement of the top 10,000 entities in EVE. If you're not in the top 10,000, please return to the battlespace and win more fights.

5. Why do I have to register to view killmails?
This is necessary to deter hostile scraping, which consumes bandwidth that we have to pay for and (has) knocked the site offline. The good news is that it's easy to register for the site and we won't ever spam you or sell your email. We've been running for almost 10 years under this promise.

6. I have other concerns that are not addressed in this help tab. Where can I post them?
Here is the board you seek.

BattleClinic helps players Fight SmartĀ®. The killboard's primary purpose is to help you learn more about your enemy. It also provides a combat history for your character(s). If you want more control over your stats and records, consider getting a Griefwatch board for yourself, your corp, or your alliance.

Fog of War
No killboard in existence, not even an "API-Only" killboard, is100% accurate. This is due to the nature of killmails and how they are distributed. BattleClinic (and most independent killboard operators, too) use our extensive experience with the game to make decisions about how we display stats and data, but we all are constrained by the limitations of the data CCP provides. Moreover, meta-gaming and in-game tricks by players contribute to some inaccurate data. We take steps (human and technology-based) and we cooperate with other player-run game sites to keep our data extremely accurate.

Improving Accuracy of Data
You can improve the accuracy of your statistics by entering your full api key. Don't worry, it's safe; your account, your isk, and your stuff cannot be accessed by anyone or any website by using your full api key. Don't believe the rumors and misinformation that exists out there: A full API key cannot be used to obtain control of your account.

We highly recommend that your corp CEO post their full API key (it's safe to do that here!) so that all of your corp's kills will show on the killboard.

Ranking and Points
BattleClinic uses a proprietary system to award points to kills (and to award negative points for losses). We do not disclose the formula, but we can tell you that skillful combat techniques are rewarded. In other words, you can't climb the ranks very quickly by sitting outside your POS and shooting Velators for a month.

Your ranking is based on your points compared to the points earned or lost by other players at a specific point in time. Due to the volume of killmails we process, we update standings weekly. Note that tens of thousands of other players are involved in combat as well as you; therefore somewhat significant swings in rankings can occur. For example, fleet fights can generate a thousand killmails or more. If several large fights occur within a short time period, they can statistically impact player rankings. In short, your ranking is not directly influence-able, since you're competing with tens of thousands of other players.

BattleClinic only tracks the ranking history of the top ten thousand pilots in EVE-Online. If you don't have a ranking history displayed, you're currently not in the top 10k.

ISK Values for Ships and Modules
We provide estimated values for the ships and modules that are destroyed in combat. These values are drawn from other community fansites who monitor the EVE Online markets and graciously share this information. BattleClinic has no control over these values.

In certain circumstances, BattleClinic makes some assumptions when assigning ISK values. For example, CCP does not differentiate BPOs from BPCs inside a killmail or via the API thread. Therefore, we display the ISK value for a BPO, even if the item destroyed was, in reality, a BPC. We revisit these assumptions from time to time and try to find ways to improve results.

Combat Record Tags
BattleClinic displays combat tags based on our analysis of your activity. These tags appear and disappear depending on your actions over time. These tags are not awards and are not permanent. They highlight recent noteworthy achievements.
Top 10k Pilot - Appears when your point total places you in the top 10,000 pilots in all of EVE-Online
Damage Dealer - Appears when your 7-day damage dealt to damage received ratio is significant.
Empire Dweller - Appears when your most recent final blows have occurred in Empire space (0.5 or above). Note that some pilots make references to "carebears" when discussing players who are based in Empire space.
LoSec Roamer - Appears when your most recent final blows have occurred in Low Security space (0.1 to 0.4). Roaming pirates are common in LoSec.
0.0 Pioneer - Appears when your most recent final blows have occurred in 0.0 space. Most Alliances are typically found in "nullsec" and most typically engage in taming (or contributing to) the lawless wilderness of 0.0.

Loss Mail Record Tags
These tags are not awards and are not permanent. They highlight recent noteworthy achievements.
Nemesis: Lights up on your loss record when the same pilot gets the final blow on you three or more times within 7 days.
100% Destruction: Lights up when all of your ship's modules are destroyed.
Empire Kill: Lights up when the kill occurs within Empire space.
Solo Kill: Lights up when the pilot who killed you did so without any assistance.

Removing Your Character from the Killboard
Occasionally BattleClinic receives requests to remove characters from the killboard, especially those with a losing record. Unfortunately this is an impossible task because one pilot's loss is another's kill. In addition, other killboards have feeds which could restore your character's appearance on BattleClinic. If you want a better showing on any killboard, achieve success in the battlespace.

Characters with Prior History
If you purchased your character from someone else, or you create a new character and discover that the name had been used previously, you may want the prior record removed. We understand: you'd like a 'clean slate' since it's your character now. Unfortunately this is not possible, because those previous kills and losses were legitimate, and are part of someone else's stats. There's no getting around the universal truth that all relationships come with prior baggage.

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