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Important Internet Spaceship League's combat record - Ranked #159

Important Internet Spaceship League

Combat record for Important Internet Spaceship League
Kills   Losses  
56,237 Lifetime 34,775
6,106.37 bill ISK 2,180.79 bill
201,188.00 Points 159,258.00
4,175,276,025.00 Damage 2,285,179,544.00
105 This week 78
« THE UNTHINKABLES (158) 159 (160) Backseat Promises »
eve timecodes available here
Favourite prey: Capsule
Favourite ship: Thorax
Possible fit: Thorax x 6
Associates: Unknown
Pods destroyed: 10,220
Success ratio: 2:1
First seen: 2009.02.11
Estimated SP: 102,022,144
Whore points: 0
7 Day Tracker
Ship Victim System Time Involved parties Points
Hurricane I DRON Kedama (0.3) 04/25/11 21:25:00 10 1.8900
Vagabond dasledge Oinasiken (0.2) 04/25/11 21:15:00 14 1.3500
Impairor Yevu Old Man Star (0.3) 04/25/11 21:03:00 2 0.1000
Thorax Demy Slade Old Man Star (0.3) 04/25/11 20:58:00 4 2.2900
Stiletto Siyanide Heydieles (0.3) 04/25/11 20:57:00 10 0.6900
Punisher Kayla Bin Old Man Star (0.3) 04/25/11 20:53:00 6 0.3900
Arazu Dirty Worm Murethand (0.3) 04/25/11 20:42:00 7 2.5100
Capsule Electric Shoe F-88PJ (0.0) 04/25/11 19:35:10 1 4.0000
Cheetah Lord Saevus XUW-3X (0.0) 04/25/11 16:26:00 2 3.1300
Capsule Daisuke Aoki AJI-MA (0.0) 04/25/11 13:00:10 5 0.3400
Capsule Ristano D-W7F0 (0.0) 04/25/11 12:37:10 5 0.2900
Tayra Ristano D-W7F0 (0.0) 04/25/11 12:36:00 7 0.4400
Capsule Mitya Karamazov XUW-3X (0.0) 04/25/11 08:30:10 9 0.0500
Capsule MrEcloth J161657 (0.0) 04/25/11 05:51:10 5 0.1900
Capsule MrEmegamosh J161657 (0.0) 04/25/11 05:50:10 3 0.3400
Apocalypse MrEcloth J161657 (0.0) 04/25/11 05:50:00 5 1.0575
Loki MrEmegamosh J161657 (0.0) 04/25/11 05:49:00 5 3.1394
Capsule Azock Y-2ANO (0.0) 04/25/11 05:41:10 2 0.6300
Punisher Rimarole Partod (0.4) 04/25/11 05:30:00 1 7.8299
Capsule Minimacten Y-2ANO (0.0) 04/25/11 04:32:10 3 0.4500
Ship Victim System Time Involved parties Points
Capsule Stiletto Jackboot Y-MPWL (0.0) 07/28/10 18:00:10 1 1.2500
Incursus Stiletto Jackboot Y-MPWL (0.0) 07/28/10 17:59:00 1 2.5000
Dominix Uriah Kiel FC-3YI (0.0) 07/28/10 09:49:00 1 45.0000
Reaper Eihnlazer U-HYMT (0.0) 07/28/10 08:49:00 2 2.0000
Reaper Eihnlazer U-HYMT (0.0) 07/28/10 08:43:00 3 1.3300
Reaper Eihnlazer U-HYMT (0.0) 07/28/10 08:40:00 1 4.0000
Reaper Eihnlazer U-HYMT (0.0) 07/28/10 08:34:00 2 20.0000
Gallente Shuttle
Gallente Shuttle Mores DeVoid U-HYMT (0.0) 07/28/10 08:33:00 1 20.0000
Velator Jivix Allstar U-HYMT (0.0) 07/28/10 08:32:00 1 20.0000
Capsule llldarkseraphlll 4B-NQN (0.0) 07/28/10 04:43:10 10 0.1400
Punisher llldarkseraphlll 4B-NQN (0.0) 07/28/10 04:41:00 9 0.3200
Capsule llldarkseraphlll D61A-G (0.0) 07/28/10 04:25:10 1 3.3300
Enyo llldarkseraphlll D61A-G (0.0) 07/28/10 04:24:00 1 16.6700
Drake Jupacha Kubinen (0.4) 07/28/10 04:17:00 3 6.4000
Armageddon battia FC-3YI (0.0) 07/28/10 02:58:00 1 72.0000
Vexor Stiletto Jackboot 9UY4-H (0.0) 07/28/10 02:33:00 8 3.3300
Drake Jarbis Kubinen (0.4) 07/28/10 00:29:00 2 20.0000
Harbinger Jiraan U-HYMT (0.0) 07/27/10 23:15:00 9 2.5600
Drake asaus U-HYMT (0.0) 07/27/10 16:39:00 10 1.9900
Capsule Natilus2 9UY4-H (0.0) 07/27/10 16:26:10 2 0.6300
Combat statistics
Last 7 days   Lifetime
78 Kills 56,237
544 Points 201,188
14.95 bill
3.74 bill ISK 6,106.37 bill
2,180.79 bill
953,738 Damage 4,175,276,025
0 Capsules 10,220
7 Day Ratio:
Kill/Losses: 1:1 ISK: 4:1 Damage: 1:1 Pods: 0:1
7 day ranking trajectory

Where and when
Region most active, last 7 days: Syndicate

Average time of day most active, last 7 days: 23 00:00 EVE

Kill parade

Membercount history
Ship kills/losses
10220 Capsule
8044 Capsule
Assault Frigate 1,167 838
Attack Battlecruiser 69 28
Battleship 5,085 2,001
Black Ops 20 3
Blockade Runner 4 1
Capital Industrial Ship 4 1
Capsule 10,220 8,044
Carrier 204 47
Combat Battlecruiser 9,173 6,596
Combat Recon Ship 586 276
Command Ship 384 141
Covert Ops 367 419
Cruiser 4,038 2,457
Deep Space Transport 208 98
Destroyer 1,304 1,051
Dreadnought 22 12
Electronic Attack Ship 159 101
Elite Battleship 0 0
Exhumer 527 60
Expedition Frigate 0 0
Force Recon Ship 999 503
Freighter 34 7
Frigate 5,702 5,006
Heavy Assault Cruiser 1,665 733
Heavy Interdiction Cruiser 413 196
Industrial 1,877 433
Industrial Command Ship 34 15
Interceptor 1,709 1,441
Interdictor 957 542
Jump Freighter 7 4
Logistics 1,048 336
Marauder 26 25
Mining Barge 233 57
Prototype Exploration Ship 3 0
Rookie ship 1,338 857
Shuttle 345 379
Stealth Bomber 2,071 1,349
Strategic Cruiser 510 208
Supercarrier 13 1
Titan 13 0
Known ships of the last 3 months
Ship Fittings kills with lost
Condor 1x, 1x, 1 2
Incursus 1x, 594 1
Punisher 1x, 597 1
Kestrel 1x, 4 1
Velator 3x, 1x, 606 4
Caracal 1x, 1x, 1x, 2 3
Stabber 1x, 622 1
Moa 1x, 1x, 1x, 1x, 1x, 1x, 19 6
Maller 1x, 1x, 1 2
Vexor 2x, 1x, 1x, 1x, 12 5
Thorax 6x, 2x, 1x, 20 9
Arbitrator 1x, 2 1
Blackbird 1x, 632 1
Celestis 1x, 633 1
Megathron 1x, 9 1
Capsule 10x, 7 10
Omen 2x, 1x, 1x, 1x, 1x, 14 6
Naga 1x, 4,306 1
Talos 1x, 1 1
Nemesis 1x, 11,377 1
Arazu 1x, 11,969 1
Manticore 1x, 5 1
Brutix 1x, 1x, 1 2
Imperial Navy Slicer 3x, 6 3
Omen Navy Issue 1x, 1 1
Stabber Fleet Issue 1x, 3 1
Federation Navy Comet 1x, 17,841 1
Vexor Navy Issue 1x, 1x, 1x, 20 3
Dramiel 1x, 2 1
Heretic 1x, 22,452 1
Augoror Navy Issue 1x, 1 1
Exequror Navy Issue 1x, 7 1
Brutix Navy Issue 1x, 33,151 1
Capsule - Genolution 'Auroral' 197-variant 1x, 33,328 1
Brutix Serpentis Edition 1x, 2 1
Rupture Unknown 1 0
Exequror Unknown 1 0
Tornado Unknown 3 0
Malediction Unknown 15 0
Claw Unknown 2 0
Stiletto Unknown 1 0
Wolf Unknown 1 0
Rapier Unknown 2 0
Cerberus Unknown 1 0
Ishtar Unknown 1 0
Hound Unknown 2 0
Caracal Navy Issue Unknown 1 0
Cynabal Unknown 3 0
Sin Unknown 2 0
Flycatcher Unknown 5 0
Myrmidon Unknown 8 0
Scythe Fleet Issue Unknown 15 0
Proteus Unknown 2 0
Loki Unknown 1 0
Stratios Unknown 3 0
Garmur Unknown 2 0
Orthrus Unknown 4 0
Cyclone Thukker Tribe Edition Unknown 1 0
Known associates of the last 90 days
Associate Kills with
  Pilot Ship Class Times used

Welcome to the oldest and largest killboard for EVE Online! Our ongoing development and maintenance of the killboard is supported by our ETC sales. Buy yours at BattleClinic Deep Space Supply!

Short FAQ

1. I get the Please enter your API key, this mail cannot be posted directly error!
If you get an error trying to manually post a killmail, please note: Super Capital ships, POS's, and kills that happened in FD-MLJ (system where PVP is allowed on the test server) require your full API. They cannot be manually posted. This is to improve killboard accuracy.

2. I'm on a killmail for a POS. Why can't I post it?
Your CEO or a director, the enemy CEO or one of their directors, the person who laid the final blow, or the victim must have their full API in the killboard, for a POS to post.

3. I can't post a killmail because it says item "unknown."
Check that the killmail is valid, generated from ingame and not copied from a 3rd party. It could be that CCP have released a patch and have not yet released a static data export to allow fan sites to recognize new items.

4. My ranking history shows a dot. Why doesn't it track my whole history?
The chart only tracks the movement of the top 10,000 entities in EVE. If you're not in the top 10,000, please return to the battlespace and win more fights.

5. Why do I have to register to view killmails?
This is necessary to deter hostile scraping, which consumes bandwidth that we have to pay for and (has) knocked the site offline. The good news is that it's easy to register for the site and we won't ever spam you or sell your email. We've been running for almost 10 years under this promise.

6. I have other concerns that are not addressed in this help tab. Where can I post them?
Here is the board you seek.

BattleClinic helps players Fight SmartĀ®. The killboard's primary purpose is to help you learn more about your enemy. It also provides a combat history for your character(s). If you want more control over your stats and records, consider getting a Griefwatch board for yourself, your corp, or your alliance.

Fog of War
No killboard in existence, not even an "API-Only" killboard, is100% accurate. This is due to the nature of killmails and how they are distributed. BattleClinic (and most independent killboard operators, too) use our extensive experience with the game to make decisions about how we display stats and data, but we all are constrained by the limitations of the data CCP provides. Moreover, meta-gaming and in-game tricks by players contribute to some inaccurate data. We take steps (human and technology-based) and we cooperate with other player-run game sites to keep our data extremely accurate.

Improving Accuracy of Data
You can improve the accuracy of your statistics by entering your full api key. Don't worry, it's safe; your account, your isk, and your stuff cannot be accessed by anyone or any website by using your full api key. Don't believe the rumors and misinformation that exists out there: A full API key cannot be used to obtain control of your account.

We highly recommend that your corp CEO post their full API key (it's safe to do that here!) so that all of your corp's kills will show on the killboard.

Ranking and Points
BattleClinic uses a proprietary system to award points to kills (and to award negative points for losses). We do not disclose the formula, but we can tell you that skillful combat techniques are rewarded. In other words, you can't climb the ranks very quickly by sitting outside your POS and shooting Velators for a month.

Your ranking is based on your points compared to the points earned or lost by other players at a specific point in time. Due to the volume of killmails we process, we update standings weekly. Note that tens of thousands of other players are involved in combat as well as you; therefore somewhat significant swings in rankings can occur. For example, fleet fights can generate a thousand killmails or more. If several large fights occur within a short time period, they can statistically impact player rankings. In short, your ranking is not directly influence-able, since you're competing with tens of thousands of other players.

BattleClinic only tracks the ranking history of the top ten thousand pilots in EVE-Online. If you don't have a ranking history displayed, you're currently not in the top 10k.

ISK Values for Ships and Modules
We provide estimated values for the ships and modules that are destroyed in combat. These values are drawn from other community fansites who monitor the EVE Online markets and graciously share this information. BattleClinic has no control over these values.

In certain circumstances, BattleClinic makes some assumptions when assigning ISK values. For example, CCP does not differentiate BPOs from BPCs inside a killmail or via the API thread. Therefore, we display the ISK value for a BPO, even if the item destroyed was, in reality, a BPC. We revisit these assumptions from time to time and try to find ways to improve results.

Combat Record Tags
BattleClinic displays combat tags based on our analysis of your activity. These tags appear and disappear depending on your actions over time. These tags are not awards and are not permanent. They highlight recent noteworthy achievements.
Top 10k Pilot - Appears when your point total places you in the top 10,000 pilots in all of EVE-Online
Damage Dealer - Appears when your 7-day damage dealt to damage received ratio is significant.
Empire Dweller - Appears when your most recent final blows have occurred in Empire space (0.5 or above). Note that some pilots make references to "carebears" when discussing players who are based in Empire space.
LoSec Roamer - Appears when your most recent final blows have occurred in Low Security space (0.1 to 0.4). Roaming pirates are common in LoSec.
0.0 Pioneer - Appears when your most recent final blows have occurred in 0.0 space. Most Alliances are typically found in "nullsec" and most typically engage in taming (or contributing to) the lawless wilderness of 0.0.

Loss Mail Record Tags
These tags are not awards and are not permanent. They highlight recent noteworthy achievements.
Nemesis: Lights up on your loss record when the same pilot gets the final blow on you three or more times within 7 days.
100% Destruction: Lights up when all of your ship's modules are destroyed.
Empire Kill: Lights up when the kill occurs within Empire space.
Solo Kill: Lights up when the pilot who killed you did so without any assistance.

Removing Your Character from the Killboard
Occasionally BattleClinic receives requests to remove characters from the killboard, especially those with a losing record. Unfortunately this is an impossible task because one pilot's loss is another's kill. In addition, other killboards have feeds which could restore your character's appearance on BattleClinic. If you want a better showing on any killboard, achieve success in the battlespace.

Characters with Prior History
If you purchased your character from someone else, or you create a new character and discover that the name had been used previously, you may want the prior record removed. We understand: you'd like a 'clean slate' since it's your character now. Unfortunately this is not possible, because those previous kills and losses were legitimate, and are part of someone else's stats. There's no getting around the universal truth that all relationships come with prior baggage.

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