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Hedonistic Imperative's combat record - Ranked #475

Hedonistic Imperative
API

Combat record for Hedonistic Imperative
Kills   Losses  
10,138 Lifetime 5,873
1,543.25 bill ISK 450.25 bill
40,189.50 Points 30,542.00
762,312,384.00 Damage 415,067,671.00
1 This week 0
« Skunk Works. (474) 475 (476) Only For Fun »
eve timecodes available here
Intel
Favourite prey: Capsule
Favourite ship: #System
Possible fit: Unknown
Associates: Unknown
Pods destroyed: 1,884
Success ratio: 2:1
First seen: 2007.01.15
Estimated SP: 144,866,210
Whore points: 0
7 Day Tracker
K/L
ISK
PTS
DMG
Ship Victim System Time Involved parties Points
Wolf
Wolf Airric Amarr (1.0) 11/29/14 02:33:00 6 1.4493
Mobile Depot
Mobile Depot Black Coma K-MGJ7 (0.0) 11/21/14 02:44:00 1 0.4000
Small Railgun Battery
Small Railgun Battery None CVY-UC (0.0) 11/09/14 19:04:00 41 0.0100
Gallente Control Tower Small
Gallente Control Tower Small None CVY-UC (0.0) 11/09/14 19:02:00 40 0.0100
Silo
Silo None CVY-UC (0.0) 11/09/14 19:02:00 40 0.0100
Anathema
Anathema Hiruaki Sukkuvesta CVY-UC (0.0) 11/09/14 18:46:00 2 4.3478
Vexor
Vexor Reaver DuCart Yveve (0.4) 11/07/14 05:02:00 2 4.4042
Hurricane Fleet Issue
Hurricane Fleet Issue xXDewayneXx Amarr (1.0) 11/06/14 23:06:00 11 2.2857
Capsule - Genolution 'Auroral' 197-variant
Capsule - Genolution 'Auroral' 197-variant watch yoself Jita (0.9) 10/30/14 06:10:10 3 0.6897
Capsule
Capsule Spukie Jita (0.9) 10/29/14 18:25:10 1 3.3333
Vagabond
Vagabond Lotta Vageena Kedama (0.3) 10/26/14 05:56:00 14 1.5166
Eagle
Eagle MECHcore Heydieles (0.3) 10/26/14 05:50:00 9 2.3188
Occator
Occator CmdrBlaster Fliet (0.3) 10/26/14 05:41:00 13 0.7619
Sacrilege
Sacrilege Stealth Blackbird Fliet (0.3) 10/26/14 05:40:00 16 1.3559
Proteus
Proteus Dirt McNasty Fliet (0.3) 10/26/14 05:39:00 17 2.3305
Vexor
Vexor Erskine Childers Nagamanen (0.3) 10/26/14 05:13:00 17 0.6639
Vexor
Vexor Talons Solette Nagamanen (0.3) 10/26/14 05:08:00 14 0.7442
Exequror
Exequror Max Evangelion Nagamanen (0.3) 10/26/14 05:06:00 14 0.8163
Naga
Naga James Mcholister Uemon (0.2) 10/19/14 20:09:00 4 4.8193
Capsule
Capsule Japheth CKX-RW (0.0) 10/16/14 01:30:10 3 0.4167
Ship Victim System Time Involved parties Points
Probe
Probe Prospero Faux Onanam (0.4) 11/11/14 21:08:00 3 0.8247
Armageddon
Armageddon JDevoe CVY-UC (0.0) 11/09/14 18:49:00 35 2.0571
Capsule
Capsule Baron Von Mudkipz Kinakka (0.4) 11/08/14 15:57:10 1 0.9524
Velator
Velator Buce 81ack Avenod (0.4) 11/02/14 14:04:00 1 0.1000
Velator
Velator Buce 8lack 4C-B7X (0.0) 10/27/14 14:16:00 1 0.1000
Velator
Velator Sohl Ni-Zha Jita (0.9) 10/22/14 01:38:00 1 0.1000
Capsule
Capsule Jadec Ornulf Anath (0.0) 10/18/14 19:21:10 2 2.0000
Prospect
Prospect Jadec Ornulf Anath (0.0) 10/18/14 19:21:00 1 12.0000
Capsule
Capsule JDevoe Doril (0.0) 10/17/14 09:23:10 2 1.8182
Worm
Worm JDevoe Doril (0.0) 10/17/14 09:23:00 4 2.3256
Capsule
Capsule JDevoe Doril (0.0) 10/17/14 07:49:10 1 3.3333
Capsule
Capsule Baron Von Mudkipz C2X-M5 (0.0) 10/14/14 08:23:10 1 3.3333
Retriever
Retriever Baron Von Mudkipz Korsiki (0.6) 10/14/14 07:14:00 1 6.8081
Capsule
Capsule Alaph Force 8G-MQV (0.0) 10/12/14 20:29:10 6 1.1111
Hound
Hound Alaph Force 8G-MQV (0.0) 10/12/14 20:28:00 6 5.5556
Velator
Velator Pancake Butt Aurohunen (0.4) 10/12/14 04:46:00 1 0.1000
Capsule
Capsule Baron Von Mudkipz D7-ZAC (0.0) 10/05/14 11:55:10 2 1.8182
Hound
Hound Baron Von Mudkipz D7-ZAC (0.0) 10/05/14 11:54:00 2 9.0909
Helios
Helios Sohl Ni-Zha Amafi (0.3) 09/28/14 21:16:00 8 0.9009
Capsule
Capsule Zvjezdan Zagoric Pakkonen (0.4) 09/27/14 18:36:10 2 0.9524
Combat statistics
Last 7 days   Lifetime
1
0 Kills 10,138
5,873
1
0 Points 40,190
30,542
0.05 bill
0.00 bill ISK 1,543.25 bill
450.25 bill
2,869
0 Damage 762,312,384
415,067,671
0
0 Capsules 1,884
1,401
7 Day Ratio:
Kill/Losses: 0:1 ISK: 0:1 Damage: 0:1 Pods: 0:1
7 day ranking trajectory


Where and when
Region most active, last 7 days: Domain

Average time of day most active, last 7 days: 02 00:00 EVE


Kill parade









Membercount history
Ship kills/losses
1884 Capsule
1401 Capsule
Assault Frigate 233 152
Attack Battlecruiser 15 6
Battleship 827 363
Black Ops 6 4
Blockade Runner 0 0
Capital Industrial Ship 2 2
Capsule 1,884 1,401
Carrier 78 16
Combat Battlecruiser 1,690 836
Combat Recon Ship 89 38
Command Ship 58 42
Covert Ops 121 245
Cruiser 939 474
Deep Space Transport 65 76
Destroyer 276 114
Dreadnought 15 6
Electronic Attack Ship 14 14
Elite Battleship 0 0
Exhumer 68 24
Expedition Frigate 0 2
Force Recon Ship 153 132
Freighter 4 4
Frigate 1,138 657
Heavy Assault Cruiser 243 112
Heavy Interdiction Cruiser 59 34
Industrial 395 206
Industrial Command Ship 17 3
Interceptor 199 144
Interdictor 66 42
Jump Freighter 2 0
Logistics 88 26
Marauder 12 0
Mining Barge 77 16
Prototype Exploration Ship 0 0
Rookie ship 446 188
Shuttle 148 170
Stealth Bomber 156 193
Strategic Cruiser 100 51
Supercarrier 6 0
Titan 0 0
Known ships of the last 3 months
Ship Fittings kills with lost
Known associates of the last 90 days
Associate Kills with
  Pilot Ship Class Times used

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Short FAQ

1. I get the Please enter your API key, this mail cannot be posted directly error!
If you get an error trying to manually post a killmail, please note: Super Capital ships, POS's, and kills that happened in FD-MLJ (system where PVP is allowed on the test server) require your full API. They cannot be manually posted. This is to improve killboard accuracy.

2. I'm on a killmail for a POS. Why can't I post it?
Your CEO or a director, the enemy CEO or one of their directors, the person who laid the final blow, or the victim must have their full API in the killboard, for a POS to post.

3. I can't post a killmail because it says item "unknown."
Check that the killmail is valid, generated from ingame and not copied from a 3rd party. It could be that CCP have released a patch and have not yet released a static data export to allow fan sites to recognize new items.

4. My ranking history shows a dot. Why doesn't it track my whole history?
The chart only tracks the movement of the top 10,000 entities in EVE. If you're not in the top 10,000, please return to the battlespace and win more fights.

5. Why do I have to register to view killmails?
This is necessary to deter hostile scraping, which consumes bandwidth that we have to pay for and (has) knocked the site offline. The good news is that it's easy to register for the site and we won't ever spam you or sell your email. We've been running for almost 10 years under this promise.

6. I have other concerns that are not addressed in this help tab. Where can I post them?
Here is the board you seek.


Purpose
BattleClinic helps players Fight SmartĀ®. The killboard's primary purpose is to help you learn more about your enemy. It also provides a combat history for your character(s). If you want more control over your stats and records, consider getting a Griefwatch board for yourself, your corp, or your alliance.

Fog of War
No killboard in existence, not even an "API-Only" killboard, is100% accurate. This is due to the nature of killmails and how they are distributed. BattleClinic (and most independent killboard operators, too) use our extensive experience with the game to make decisions about how we display stats and data, but we all are constrained by the limitations of the data CCP provides. Moreover, meta-gaming and in-game tricks by players contribute to some inaccurate data. We take steps (human and technology-based) and we cooperate with other player-run game sites to keep our data extremely accurate.

Improving Accuracy of Data
You can improve the accuracy of your statistics by entering your full api key. Don't worry, it's safe; your account, your isk, and your stuff cannot be accessed by anyone or any website by using your full api key. Don't believe the rumors and misinformation that exists out there: A full API key cannot be used to obtain control of your account.

We highly recommend that your corp CEO post their full API key (it's safe to do that here!) so that all of your corp's kills will show on the killboard.

Ranking and Points
BattleClinic uses a proprietary system to award points to kills (and to award negative points for losses). We do not disclose the formula, but we can tell you that skillful combat techniques are rewarded. In other words, you can't climb the ranks very quickly by sitting outside your POS and shooting Velators for a month.

Your ranking is based on your points compared to the points earned or lost by other players at a specific point in time. Due to the volume of killmails we process, we update standings weekly. Note that tens of thousands of other players are involved in combat as well as you; therefore somewhat significant swings in rankings can occur. For example, fleet fights can generate a thousand killmails or more. If several large fights occur within a short time period, they can statistically impact player rankings. In short, your ranking is not directly influence-able, since you're competing with tens of thousands of other players.

BattleClinic only tracks the ranking history of the top ten thousand pilots in EVE-Online. If you don't have a ranking history displayed, you're currently not in the top 10k.

ISK Values for Ships and Modules
We provide estimated values for the ships and modules that are destroyed in combat. These values are drawn from other community fansites who monitor the EVE Online markets and graciously share this information. BattleClinic has no control over these values.

In certain circumstances, BattleClinic makes some assumptions when assigning ISK values. For example, CCP does not differentiate BPOs from BPCs inside a killmail or via the API thread. Therefore, we display the ISK value for a BPO, even if the item destroyed was, in reality, a BPC. We revisit these assumptions from time to time and try to find ways to improve results.

Combat Record Tags
BattleClinic displays combat tags based on our analysis of your activity. These tags appear and disappear depending on your actions over time. These tags are not awards and are not permanent. They highlight recent noteworthy achievements.
Top 10k Pilot - Appears when your point total places you in the top 10,000 pilots in all of EVE-Online
Damage Dealer - Appears when your 7-day damage dealt to damage received ratio is significant.
Empire Dweller - Appears when your most recent final blows have occurred in Empire space (0.5 or above). Note that some pilots make references to "carebears" when discussing players who are based in Empire space.
LoSec Roamer - Appears when your most recent final blows have occurred in Low Security space (0.1 to 0.4). Roaming pirates are common in LoSec.
0.0 Pioneer - Appears when your most recent final blows have occurred in 0.0 space. Most Alliances are typically found in "nullsec" and most typically engage in taming (or contributing to) the lawless wilderness of 0.0.

Loss Mail Record Tags
These tags are not awards and are not permanent. They highlight recent noteworthy achievements.
Nemesis: Lights up on your loss record when the same pilot gets the final blow on you three or more times within 7 days.
100% Destruction: Lights up when all of your ship's modules are destroyed.
Empire Kill: Lights up when the kill occurs within Empire space.
Solo Kill: Lights up when the pilot who killed you did so without any assistance.

Removing Your Character from the Killboard
Occasionally BattleClinic receives requests to remove characters from the killboard, especially those with a losing record. Unfortunately this is an impossible task because one pilot's loss is another's kill. In addition, other killboards have feeds which could restore your character's appearance on BattleClinic. If you want a better showing on any killboard, achieve success in the battlespace.

Characters with Prior History
If you purchased your character from someone else, or you create a new character and discover that the name had been used previously, you may want the prior record removed. We understand: you'd like a 'clean slate' since it's your character now. Unfortunately this is not possible, because those previous kills and losses were legitimate, and are part of someone else's stats. There's no getting around the universal truth that all relationships come with prior baggage.

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