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Hedonistic Imperative's combat record - Ranked #460

Hedonistic Imperative

Combat record for Hedonistic Imperative
Kills   Losses  
10,008 Lifetime 5,797
1,529.94 bill ISK 445.94 bill
39,677.20 Points 29,953.20
760,547,654.00 Damage 414,732,231.00
3 This week 5
« DeaDSpace Coalition (459) 460 (461) Skunk Works. »
eve timecodes available here
Favourite prey: Capsule
Favourite ship: Gnosis
Possible fit: Unknown
Associates: Unknown
Pods destroyed: 1,871
Success ratio: 2:1
First seen: 2007.01.15
Estimated SP: 138,503,320
Whore points: 0
7 Day Tracker
Ship Victim System Time Involved parties Points
Vexor Miq Dalecarlian Hykanima (0.2) 07/23/14 12:18:00 2 3.0124
Jaguar Fatal Cruxington Aedald (0.3) 07/19/14 04:26:00 5 1.6667
Enyo Gene Maricadie Aedald (0.3) 07/19/14 00:48:00 5 1.7857
Thrasher mikal Rotineque Sechmaren (0.4) 07/16/14 03:09:00 3 2.2222
Condor mikal Rotineque Sechmaren (0.4) 07/16/14 02:26:00 2 1.6667
Incursus Ignacio Daimon Alparena (0.1) 07/15/14 08:07:00 4 0.9091
Prophecy Drsecurus Shana Amarr (1.0) 07/14/14 05:52:00 5 2.3301
Hyperion Innerzone Shipping Edition
Hyperion Innerzone Shipping Edition Pedro McCloud Amarr (1.0) 07/13/14 10:48:00 15 2.1891
Capsule Mc Iovin Amarr (1.0) 07/13/14 01:55:10 3 0.6667
Thrasher Mc Iovin Amarr (1.0) 07/13/14 01:45:00 5 1.6000
Impairor Elisebeta Brescia Uuna (0.4) 07/12/14 22:35:00 1 0.1000
Impairor Ihazcandy Getindavan Amarr (1.0) 07/12/14 22:30:00 4 0.1000
Exequror Elle Mental Amarr (1.0) 07/12/14 21:30:00 15 1.2549
Scythe Takar Aivo Iges (0.3) 07/12/14 21:15:00 92 0.2602
Scythe Heteleon Rotineque Iges (0.3) 07/12/14 21:12:00 60 0.3695
Scythe Professor Academiac Iges (0.3) 07/12/14 21:11:00 59 0.3902
Thorax Strange Banner Iges (0.3) 07/12/14 21:10:00 65 0.3181
Scythe YoungPinkCEO Motsu Iges (0.3) 07/12/14 21:10:00 47 0.4993
Thorax Rylos Kanivel Iges (0.3) 07/12/14 21:09:00 53 0.4267
Legion Doomhammar Iges (0.3) 07/12/14 21:09:00 94 0.8321
Ship Victim System Time Involved parties Points
Harbinger Cooper Meghezi Inaro (0.8) 07/23/14 20:41:00 4 11.8519
Capsule Jadec Ornulf Sivala (0.6) 07/23/14 02:16:10 1 0.7273
Astero Jadec Ornulf Sivala (0.6) 07/23/14 02:16:00 1 1.4545
Leopard Saucemeister Aedald (0.3) 07/22/14 05:42:00 1 0.1000
Miasmos Buce 8lack Anttiri (0.7) 07/19/14 16:45:00 1 8.0000
Reaper Saucemeister Adirain (0.4) 07/16/14 01:49:00 1 0.1000
Capsule Arsvith EOA-ZC (0.0) 07/15/14 20:04:10 3 0.7692
Capsule Sohl Ni-Zha K5-JRD (0.0) 07/12/14 21:59:10 12 0.2353
Helios Sohl Ni-Zha K5-JRD (0.0) 07/12/14 21:59:00 11 1.2500
Anathema Jadec Ornulf Reschard (0.1) 07/12/14 09:28:00 1 20.0000
Scythe Fleet Issue
Scythe Fleet Issue Saucemeister Aedald (0.3) 07/09/14 07:23:00 5 2.1175
Probe Serenian Sosala (0.4) 07/05/14 22:24:00 1 2.0000
Reaper Saucemeister Adirain (0.4) 06/26/14 02:21:00 1 0.1000
Stabber Fleet Issue
Stabber Fleet Issue Ranseed Odurr Alparena (0.1) 06/18/14 06:22:00 1 15.8286
Kryos Jadec Ornulf Olettiers (0.4) 06/17/14 01:04:00 1 2.5000
Capsule Tara Absu TA3T-3 (0.0) 06/15/14 20:32:10 3 0.9524
Rupture Tara Absu TA3T-3 (0.0) 06/15/14 20:31:00 27 0.8000
Stabber Fleet Issue
Stabber Fleet Issue Ranseed Odurr Reschard (0.1) 06/12/14 05:51:00 1 4.3800
Miasmos Jadec Ornulf J100246 (0.0) 06/09/14 21:14:00 1 2.5000
Scythe Fleet Issue
Scythe Fleet Issue Tara Absu Reschard (0.1) 06/09/14 01:44:00 1 13.5473
Combat statistics
Last 7 days   Lifetime
5 Kills 10,008
22 Points 39,677
0.09 bill
0.34 bill ISK 1,529.94 bill
445.94 bill
19,136 Damage 760,547,654
0 Capsules 1,871
7 Day Ratio:
Kill/Losses: 1:1 ISK: 0:1 Damage: 0:1 Pods: 0:1
7 day ranking trajectory

Where and when
Region most active, last 7 days: The Citadel

Average time of day most active, last 7 days: 02 00:00 EVE

Kill parade

Membercount history
Ship kills/losses
1871 Capsule
1382 Capsule
Assault Frigate 230 152
Attack Battlecruiser 12 4
Battleship 823 361
Black Ops 6 4
Blockade Runner 0 0
Capital Industrial Ship 2 2
Capsule 1,871 1,382
Carrier 77 16
Combat Battlecruiser 1,688 836
Combat Recon Ship 89 38
Command Ship 58 42
Covert Ops 118 242
Cruiser 910 473
Deep Space Transport 64 76
Destroyer 273 111
Dreadnought 15 6
Electronic Attack Ship 14 14
Elite Battleship 0 0
Exhumer 68 24
Expedition Frigate 0 0
Force Recon Ship 153 132
Freighter 4 4
Frigate 1,108 629
Heavy Assault Cruiser 238 112
Heavy Interdiction Cruiser 59 34
Industrial 395 205
Industrial Command Ship 16 3
Interceptor 198 143
Interdictor 64 42
Jump Freighter 2 0
Logistics 87 26
Marauder 12 0
Mining Barge 76 15
Prototype Exploration Ship 0 0
Rookie ship 442 182
Shuttle 147 170
Stealth Bomber 156 188
Strategic Cruiser 98 49
Supercarrier 6 0
Titan 0 0
Known ships of the last 3 months
Ship Fittings kills with lost
Miasmos 1x, 656 1
Capsule 1x, 670 1
Harbinger 1x, 24,696 1
Astero 1x, 33,468 1
Leopard 1x, 33,513 1
Gnosis Unknown 3 0
Known associates of the last 90 days
Associate Kills with
  Pilot Ship Class Times used

Welcome to the oldest and largest killboard for EVE Online! Our ongoing development and maintenance of the killboard is supported by our ETC sales. Buy yours at BattleClinic Deep Space Supply!

Short FAQ

1. I get the Please enter your API key, this mail cannot be posted directly error!
If you get an error trying to manually post a killmail, please note: Super Capital ships, POS's, and kills that happened in FD-MLJ (system where PVP is allowed on the test server) require your full API. They cannot be manually posted. This is to improve killboard accuracy.

2. I'm on a killmail for a POS. Why can't I post it?
Your CEO or a director, the enemy CEO or one of their directors, the person who laid the final blow, or the victim must have their full API in the killboard, for a POS to post.

3. I can't post a killmail because it says item "unknown."
Check that the killmail is valid, generated from ingame and not copied from a 3rd party. It could be that CCP have released a patch and have not yet released a static data export to allow fan sites to recognize new items.

4. My ranking history shows a dot. Why doesn't it track my whole history?
The chart only tracks the movement of the top 10,000 entities in EVE. If you're not in the top 10,000, please return to the battlespace and win more fights.

5. Why do I have to register to view killmails?
This is necessary to deter hostile scraping, which consumes bandwidth that we have to pay for and (has) knocked the site offline. The good news is that it's easy to register for the site and we won't ever spam you or sell your email. We've been running for almost 10 years under this promise.

6. I have other concerns that are not addressed in this help tab. Where can I post them?
Here is the board you seek.

BattleClinic helps players Fight SmartĀ®. The killboard's primary purpose is to help you learn more about your enemy. It also provides a combat history for your character(s). If you want more control over your stats and records, consider getting a Griefwatch board for yourself, your corp, or your alliance.

Fog of War
No killboard in existence, not even an "API-Only" killboard, is100% accurate. This is due to the nature of killmails and how they are distributed. BattleClinic (and most independent killboard operators, too) use our extensive experience with the game to make decisions about how we display stats and data, but we all are constrained by the limitations of the data CCP provides. Moreover, meta-gaming and in-game tricks by players contribute to some inaccurate data. We take steps (human and technology-based) and we cooperate with other player-run game sites to keep our data extremely accurate.

Improving Accuracy of Data
You can improve the accuracy of your statistics by entering your full api key. Don't worry, it's safe; your account, your isk, and your stuff cannot be accessed by anyone or any website by using your full api key. Don't believe the rumors and misinformation that exists out there: A full API key cannot be used to obtain control of your account.

We highly recommend that your corp CEO post their full API key (it's safe to do that here!) so that all of your corp's kills will show on the killboard.

Ranking and Points
BattleClinic uses a proprietary system to award points to kills (and to award negative points for losses). We do not disclose the formula, but we can tell you that skillful combat techniques are rewarded. In other words, you can't climb the ranks very quickly by sitting outside your POS and shooting Velators for a month.

Your ranking is based on your points compared to the points earned or lost by other players at a specific point in time. Due to the volume of killmails we process, we update standings weekly. Note that tens of thousands of other players are involved in combat as well as you; therefore somewhat significant swings in rankings can occur. For example, fleet fights can generate a thousand killmails or more. If several large fights occur within a short time period, they can statistically impact player rankings. In short, your ranking is not directly influence-able, since you're competing with tens of thousands of other players.

BattleClinic only tracks the ranking history of the top ten thousand pilots in EVE-Online. If you don't have a ranking history displayed, you're currently not in the top 10k.

ISK Values for Ships and Modules
We provide estimated values for the ships and modules that are destroyed in combat. These values are drawn from other community fansites who monitor the EVE Online markets and graciously share this information. BattleClinic has no control over these values.

In certain circumstances, BattleClinic makes some assumptions when assigning ISK values. For example, CCP does not differentiate BPOs from BPCs inside a killmail or via the API thread. Therefore, we display the ISK value for a BPO, even if the item destroyed was, in reality, a BPC. We revisit these assumptions from time to time and try to find ways to improve results.

Combat Record Tags
BattleClinic displays combat tags based on our analysis of your activity. These tags appear and disappear depending on your actions over time. These tags are not awards and are not permanent. They highlight recent noteworthy achievements.
Top 10k Pilot - Appears when your point total places you in the top 10,000 pilots in all of EVE-Online
Damage Dealer - Appears when your 7-day damage dealt to damage received ratio is significant.
Empire Dweller - Appears when your most recent final blows have occurred in Empire space (0.5 or above). Note that some pilots make references to "carebears" when discussing players who are based in Empire space.
LoSec Roamer - Appears when your most recent final blows have occurred in Low Security space (0.1 to 0.4). Roaming pirates are common in LoSec.
0.0 Pioneer - Appears when your most recent final blows have occurred in 0.0 space. Most Alliances are typically found in "nullsec" and most typically engage in taming (or contributing to) the lawless wilderness of 0.0.

Loss Mail Record Tags
These tags are not awards and are not permanent. They highlight recent noteworthy achievements.
Nemesis: Lights up on your loss record when the same pilot gets the final blow on you three or more times within 7 days.
100% Destruction: Lights up when all of your ship's modules are destroyed.
Empire Kill: Lights up when the kill occurs within Empire space.
Solo Kill: Lights up when the pilot who killed you did so without any assistance.

Removing Your Character from the Killboard
Occasionally BattleClinic receives requests to remove characters from the killboard, especially those with a losing record. Unfortunately this is an impossible task because one pilot's loss is another's kill. In addition, other killboards have feeds which could restore your character's appearance on BattleClinic. If you want a better showing on any killboard, achieve success in the battlespace.

Characters with Prior History
If you purchased your character from someone else, or you create a new character and discover that the name had been used previously, you may want the prior record removed. We understand: you'd like a 'clean slate' since it's your character now. Unfortunately this is not possible, because those previous kills and losses were legitimate, and are part of someone else's stats. There's no getting around the universal truth that all relationships come with prior baggage.

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