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Fortuna Alliance's combat record - Ranked #4,292

Fortuna Alliance

Combat record for Fortuna Alliance
Kills   Losses  
348 Lifetime 243
22.25 bill ISK 26.61 bill
1,239.91 Points 1,399.32
40,363,586.00 Damage 2,228,288.00
17 This week 4
« Axion Bionics (4,291) 4,292 (4,293) Disturbed Behavior »
eve timecodes available here
Favourite prey: Capsule
Favourite ship: Proteus
Possible fit: Proteus x 1
Associates: Unknown
Pods destroyed: 83
Success ratio: 1:1
First seen: 2012.04.09
Estimated SP: 37,557,940
Whore points: 0
7 Day Tracker
Ship Victim System Time Involved parties Points
Venture Ta'krite J172701 (0.0) 04/24/14 14:33:00 2 6.0000
Manticore Gunther Bjornson J153903 (0.0) 04/21/14 16:40:00 1 6.2500
Capsule Alex Tatarkin J153903 (0.0) 04/21/14 12:39:10 2 0.9091
Imicus Alex Tatarkin J153903 (0.0) 04/21/14 12:38:00 3 1.4815
Capsule CheeMcEee J234915 (0.0) 04/19/14 18:30:10 2 0.3636
Capsule Gyark Tarmon J234915 (0.0) 04/19/14 18:29:10 1 0.7273
Brutix CheeMcEee J234915 (0.0) 04/19/14 18:29:00 7 0.8080
Armageddon Gyark Tarmon J234915 (0.0) 04/19/14 18:29:00 6 1.2971
Capsule Kaylee Kusumoto J234915 (0.0) 04/19/14 01:13:10 4 0.3361
Capsule DrippingDead Tcats J234915 (0.0) 04/19/14 01:13:10 1 5.0000
Capsule Shawn Hutson J234915 (0.0) 04/19/14 01:13:10 2 1.0000
Procurer Shawn Hutson J234915 (0.0) 04/19/14 01:13:00 5 0.7407
Procurer Kaylee Kusumoto J234915 (0.0) 04/19/14 01:13:00 7 0.4678
Procurer DrippingDead Tcats J234915 (0.0) 04/19/14 01:12:00 7 0.4678
Loki JImmy O'Boy J110605 (0.0) 04/18/14 22:53:00 4 6.6265
Tengu Rampage359 J160739 (0.0) 04/18/14 21:54:00 6 5.3140
Tengu G gurda 03 J110425 (0.0) 04/18/14 16:37:00 5 2.5509
Vexor Ryan Kick73 J140112 (0.0) 04/17/14 13:27:00 3 1.9918
Mobile Tractor Unit
Mobile Tractor Unit Hiu Dark J125216 (0.0) 04/16/14 16:29:00 3 0.0385
Rattlesnake Hiu Dark J125216 (0.0) 04/16/14 16:27:00 5 1.5943
Ship Victim System Time Involved parties Points
Orca Zoas Thanatos Amarr (1.0) 04/21/14 08:48:00 3 7.7670
Capsule Criminal Legand SV5-8N (0.0) 04/20/14 10:45:10 1 3.3333
Gallente Shuttle
Gallente Shuttle Criminal Legand SV5-8N (0.0) 04/20/14 10:43:00 1 0.1000
Capsule Allia Nertal Kassigainen (0.9) 04/20/14 03:45:10 1 5.0000
Viator Ursidal Uttindar (0.5) 04/13/14 10:26:00 1 20.0000
Proteus Mourn LeBlade J222822 (0.0) 04/12/14 04:48:00 12 2.0755
Onyx Harry Inskipp J222822 (0.0) 04/12/14 04:45:00 11 1.2851
Drake Cym0ril Melnibone J222822 (0.0) 04/12/14 04:45:00 9 1.5881
Iteron Mark V
Iteron Mark V Ursidal Deltole (0.5) 03/30/14 20:15:00 1 5.0000
Capsule Clifdesign N-RAEL (0.0) 03/30/14 14:28:10 1 4.0000
Slasher Clifdesign N-RAEL (0.0) 03/30/14 14:28:00 1 8.0000
Mammoth Cal Shereshoy Uttindar (0.5) 03/21/14 21:48:00 1 2.0000
Prowler PEANUT59 Eurgrana (0.4) 03/20/14 15:33:00 1 10.0000
Purifier Kerah Yahr Ennur (0.1) 03/13/14 10:17:00 1 6.2500
Capsule Roe Eisentrigger Rens (0.9) 03/10/14 22:52:10 1 1.2500
Hurricane Fleet Issue
Hurricane Fleet Issue Roe Eisentrigger Rens (0.9) 03/10/14 22:51:00 2 14.2857
Celestis Kerah Yahr Austraka (0.8) 03/08/14 09:08:00 1 0.4651
Thorax Reistan Warren Decon (0.4) 03/06/14 19:25:00 4 7.3352
Hound Avigne Starcrow J102209 (0.0) 03/03/14 04:36:00 1 5.0000
Manticore Luciely J212304 (0.0) 03/02/14 20:46:00 2 3.6364
Combat statistics
Last 7 days   Lifetime
4 Kills 348
16 Points 1,240
9.27 bill
0.67 bill ISK 22.25 bill
26.61 bill
60,339 Damage 40,363,586
3 Capsules 83
7 Day Ratio:
Kill/Losses: 4:1 ISK: 14:1 Damage: 3:1 Pods: 0:1
7 day ranking trajectory

Where and when
Region most active, last 7 days: B-R00008

Average time of day most active, last 7 days: 01 00:00 EVE

Kill parade

Membercount history
Ship kills/losses
83 Capsule
57 Capsule
Assault Frigate 3 4
Attack Battlecruiser 2 2
Battleship 7 6
Black Ops 0 0
Blockade Runner 1 6
Capital Industrial Ship 0 0
Capsule 83 57
Carrier 0 0
Combat Battlecruiser 27 19
Combat Recon Ship 0 0
Command Ship 1 1
Covert Ops 3 6
Cruiser 23 20
Deep Space Transport 0 7
Destroyer 13 12
Dreadnought 0 0
Electronic Attack Ship 0 1
Elite Battleship 0 0
Exhumer 1 4
Force Recon Ship 1 2
Freighter 0 0
Frigate 75 35
Heavy Assault Cruiser 1 1
Heavy Interdiction Cruiser 0 1
Industrial 29 10
Industrial Command Ship 1 2
Interceptor 1 1
Interdictor 0 0
Jump Freighter 0 0
Logistics 0 0
Marauder 0 0
Mining Barge 22 6
Prototype Exploration Ship 1 0
Rookie ship 13 13
Shuttle 1 9
Stealth Bomber 4 5
Strategic Cruiser 9 7
Supercarrier 0 0
Titan 0 0
Known ships of the last 3 months
Ship Fittings kills with lost
Capsule 2x, 670 2
Gallente Shuttle 1x, 11,129 1
Orca 1x, 28,606 1
Tornado Unknown 1 0
Crow Unknown 1 0
Nemesis Unknown 3 0
Falcon Unknown 3 0
Arazu Unknown 8 0
Onyx Unknown 7 0
Devoter Unknown 1 0
Phobos Unknown 2 0
Hound Unknown 5 0
Prophecy Unknown 6 0
Thrasher Unknown 5 0
Sabre Unknown 2 0
Nighthawk Unknown 1 0
Harbinger Unknown 1 0
Drake Unknown 1 0
Augoror Navy Issue Unknown 1 0
Tengu Unknown 1 0
Legion Unknown 2 0
Proteus Unknown 11 0
Loki Unknown 3 0
Known associates of the last 90 days
Associate Kills with
  Pilot Ship Class Times used

Welcome to the oldest and largest killboard for EVE Online! Our ongoing development and maintenance of the killboard is supported by our ETC sales. Buy yours at BattleClinic Deep Space Supply!

Short FAQ

1. I get the Please enter your API key, this mail cannot be posted directly error!
If you get an error trying to manually post a killmail, please note: Super Capital ships, POS's, and kills that happened in FD-MLJ (system where PVP is allowed on the test server) require your full API. They cannot be manually posted. This is to improve killboard accuracy.

2. I'm on a killmail for a POS. Why can't I post it?
Your CEO or a director, the enemy CEO or one of their directors, the person who laid the final blow, or the victim must have their full API in the killboard, for a POS to post.

3. I can't post a killmail because it says item "unknown."
Check that the killmail is valid, generated from ingame and not copied from a 3rd party. It could be that CCP have released a patch and have not yet released a static data export to allow fan sites to recognize new items.

4. My ranking history shows a dot. Why doesn't it track my whole history?
The chart only tracks the movement of the top 10,000 entities in EVE. If you're not in the top 10,000, please return to the battlespace and win more fights.

5. Why do I have to register to view killmails?
This is necessary to deter hostile scraping, which consumes bandwidth that we have to pay for and (has) knocked the site offline. The good news is that it's easy to register for the site and we won't ever spam you or sell your email. We've been running for almost 10 years under this promise.

6. I have other concerns that are not addressed in this help tab. Where can I post them?
Here is the board you seek.

BattleClinic helps players Fight SmartĀ®. The killboard's primary purpose is to help you learn more about your enemy. It also provides a combat history for your character(s). If you want more control over your stats and records, consider getting a Griefwatch board for yourself, your corp, or your alliance.

Fog of War
No killboard in existence, not even an "API-Only" killboard, is100% accurate. This is due to the nature of killmails and how they are distributed. BattleClinic (and most independent killboard operators, too) use our extensive experience with the game to make decisions about how we display stats and data, but we all are constrained by the limitations of the data CCP provides. Moreover, meta-gaming and in-game tricks by players contribute to some inaccurate data. We take steps (human and technology-based) and we cooperate with other player-run game sites to keep our data extremely accurate.

Improving Accuracy of Data
You can improve the accuracy of your statistics by entering your full api key. Don't worry, it's safe; your account, your isk, and your stuff cannot be accessed by anyone or any website by using your full api key. Don't believe the rumors and misinformation that exists out there: A full API key cannot be used to obtain control of your account.

We highly recommend that your corp CEO post their full API key (it's safe to do that here!) so that all of your corp's kills will show on the killboard.

Ranking and Points
BattleClinic uses a proprietary system to award points to kills (and to award negative points for losses). We do not disclose the formula, but we can tell you that skillful combat techniques are rewarded. In other words, you can't climb the ranks very quickly by sitting outside your POS and shooting Velators for a month.

Your ranking is based on your points compared to the points earned or lost by other players at a specific point in time. Due to the volume of killmails we process, we update standings weekly. Note that tens of thousands of other players are involved in combat as well as you; therefore somewhat significant swings in rankings can occur. For example, fleet fights can generate a thousand killmails or more. If several large fights occur within a short time period, they can statistically impact player rankings. In short, your ranking is not directly influence-able, since you're competing with tens of thousands of other players.

BattleClinic only tracks the ranking history of the top ten thousand pilots in EVE-Online. If you don't have a ranking history displayed, you're currently not in the top 10k.

ISK Values for Ships and Modules
We provide estimated values for the ships and modules that are destroyed in combat. These values are drawn from other community fansites who monitor the EVE Online markets and graciously share this information. BattleClinic has no control over these values.

In certain circumstances, BattleClinic makes some assumptions when assigning ISK values. For example, CCP does not differentiate BPOs from BPCs inside a killmail or via the API thread. Therefore, we display the ISK value for a BPO, even if the item destroyed was, in reality, a BPC. We revisit these assumptions from time to time and try to find ways to improve results.

Combat Record Tags
BattleClinic displays combat tags based on our analysis of your activity. These tags appear and disappear depending on your actions over time. These tags are not awards and are not permanent. They highlight recent noteworthy achievements.
Top 10k Pilot - Appears when your point total places you in the top 10,000 pilots in all of EVE-Online
Damage Dealer - Appears when your 7-day damage dealt to damage received ratio is significant.
Empire Dweller - Appears when your most recent final blows have occurred in Empire space (0.5 or above). Note that some pilots make references to "carebears" when discussing players who are based in Empire space.
LoSec Roamer - Appears when your most recent final blows have occurred in Low Security space (0.1 to 0.4). Roaming pirates are common in LoSec.
0.0 Pioneer - Appears when your most recent final blows have occurred in 0.0 space. Most Alliances are typically found in "nullsec" and most typically engage in taming (or contributing to) the lawless wilderness of 0.0.

Loss Mail Record Tags
These tags are not awards and are not permanent. They highlight recent noteworthy achievements.
Nemesis: Lights up on your loss record when the same pilot gets the final blow on you three or more times within 7 days.
100% Destruction: Lights up when all of your ship's modules are destroyed.
Empire Kill: Lights up when the kill occurs within Empire space.
Solo Kill: Lights up when the pilot who killed you did so without any assistance.

Removing Your Character from the Killboard
Occasionally BattleClinic receives requests to remove characters from the killboard, especially those with a losing record. Unfortunately this is an impossible task because one pilot's loss is another's kill. In addition, other killboards have feeds which could restore your character's appearance on BattleClinic. If you want a better showing on any killboard, achieve success in the battlespace.

Characters with Prior History
If you purchased your character from someone else, or you create a new character and discover that the name had been used previously, you may want the prior record removed. We understand: you'd like a 'clean slate' since it's your character now. Unfortunately this is not possible, because those previous kills and losses were legitimate, and are part of someone else's stats. There's no getting around the universal truth that all relationships come with prior baggage.

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