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Item database / Ship / Heavy Interdictor / Devoter

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Devoter

Devoter
Name: Devoter Hull: Maller Class Role: Heavy Interdictor Effectively combining the trapping power of interdictors with the defensive capabilities of heavy assault ships, the heavy interdictor is an invaluable addition to any skirmish force, offensive or defensive. Heavy interdictors are the only ships able to use the warp disruption field generator, a module which creates a warp disruption field that moves with the origin ship wherever it goes. Developer: Viziam Viziam ships are quite possibly the most durable ships money can buy. Their armor is second to none and that, combined with superior shields, makes them hard nuts to crack. Of course this does mean they are rather slow and possess somewhat more limited weapons and electronics options. Amarr Cruiser Skill Bonus: 10% reduction in medium energy turret capacitor use and 5% bonus to armor resistances per level Heavy Interdictors Skill Bonus: 5% bonus to medium energy turret rate of fire and 5% bonus to range of warp disruption fields per level Note: can fit warp disruption field generators
Seen 1 times in the last 30 days by the top 100 ranked players.

Dual Light Pulse Laser II
Dual Light Pulse Laser II
Prototype Cloaking Device I
Cynosural Field Generator I
Salvager I
Warp Disruption Field Generator I
Cap Recharger II
Warp Disruptor II
Experimental 10MN Microwarpdrive I
Reactor Control Unit II
Reactor Control Unit II
Energized Adaptive Nano Membrane II
Armor Thermic Hardener II
1600mm Reinforced Steel Plates II
1600mm Reinforced Steel Plates II
1600mm Reinforced Steel Plates II
Medium Trimark Armor Pump I
Medium Trimark Armor Pump I


Fitting

powergrid Output 1265 MW
Low Slots 7
Med Slots 3
High Slots 6
CPU Output 368 tf
Launcher hardpoints 0 hardpoints
Turret hardpoints 4 hardpoints
CPU Need Bonus -99 %
Rig Slots 2

Shield

Shield Capacity 1393 HP
Shield Em Damage Resistance 0 %
Shield Explosive Damage Resistance 87.5 %
Shield Kinetic Damage Resistance 70 %
Shield Thermal Damage Resistance 20 %
Shield recharge time 1250 s

Armor

Armor Hitpoints 2088 HP
Armor Em Damage Resistance 50 %
Armor Explosive Damage Resistance 80 %
Armor Kinetic Damage Resistance 62.5 %
Armor Thermal Damage Resistance 35 %

Structure

Structure Hitpoints 1688 HP
Max Velocity 203 m/sec
Inertia Modifier 0.594 x

Capacitor

Recharge time 335 s
Capacitor Capacity 1625 GJ

Targeting

Maximum Targeting Range 50000 m
Max Locked Targets 7
RADAR Sensor Strength 15 points
LADAR Sensor Strength 0 points
Magnetometric Sensor Strength 0 points
Gravimetric Sensor Strength 0 points
Signature Radius 140 m
Scan Resolution 260 mm

Miscellaneous

Damage 0
Powerload 0 MW
0
Kinetic dmg resistance 0 %
Thermal dmg resistance 0 %
Explosive dmg resistance 0 %
EM dmg resistance 0 %
Tech Level 2 Level
Warp Speed Multiplier 1.25 x
Meta Level 5 Level
Calibration 400 points
Upgrade Hardpoints 2 hardpoints
-5
5
heatAttenuation 0.71
0.5
heatAttenuationMed 0.76
Ship Warp Speed 1
Rig Size 2 1=small 2=medium 3=l
11319

Drones

Drone Capacity 0 m3
Drone Bandwidth 0 Mbit/sec
  • Amarr Cruiser - 5
  • Heavy Interdictors - 1
  • Spaceship Command - 5
  • Amarr Frigate - 4
  • Propulsion Jamming - 5
  • Weapon Upgrades - 5
  • Gunnery - 2
  • Electronics - 3
  • Navigation - 2

Tech I

Maller
Maller 0

Tech II

Devoter
Devoter 5
Sacrilege
Sacrilege 5