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Item database / Module / Hybrid Weapon / 150mm Railgun II

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150mm Railgun II

150mm Railgun II
This is a standard long-range railgun designed for frigates. Railguns use magnetic rails to fire solid chunks of matter at hypersonic speed. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges.

Requires either regular or advanced hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium, Javelin, Spike.

Fitting

powergrid usage 10 MW
CPU usage 27 tf

Structure

Structure Hitpoints 40 HP

Capacitor

activation cost 2.338 GJ

Targeting

Optimal Range 14400 m
Tracking Speed / Accuracy 0.0735 rad/sec

Miscellaneous

Rate of fire 4.25 s
Charges Per Cycle 1
Damage Modifier 3.63 x
Charge size 1 1=small 2=medium 3=l
Accuracy falloff 6000 m
Tech Level 2 Level
Used with (Charge Group) 85 groupID
Used with (Charge Group) 373 groupID
Signature Resolution 40 m
Meta Level 5 Level
Overload rate of fire bonus -15 %
Heat Damage 1 HP
Required Thermodynamics Level 1 Level
11325
Reload Time 5 s
  • Small Hybrid Turret - 5
  • Gunnery - 2
  • Small Railgun Specialization - 1
  • Sharpshooter - 3

Tech I

150mm Railgun I
150mm Railgun I 0
150mm Carbide Railgun I
150mm Carbide Railgun I 1
150mm 'Scout' Accelerator Cannon
150mm 'Scout' Accelerator Cannon 2
150mm Compressed Coil Gun I
150mm Compressed Coil Gun I 3
150mm Prototype Gauss Gun
150mm Prototype Gauss Gun 4

Tech II

150mm Railgun II
150mm Railgun II 5

Storyline

150mm 'Musket' Railgun
150mm 'Musket' Railgun 6

Faction

Caldari Navy 150mm Railgun
Caldari Navy 150mm Railgun 8
Federation Navy 150mm Railgun
Federation Navy 150mm Railgun 8
Dread Guristas 150mm Railgun
Dread Guristas 150mm Railgun 8
Shadow Serpentis 150mm Railgun
Shadow Serpentis 150mm Railgun 8