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Item database / Module / Projectile Weapon / 280mm Howitzer Artillery II

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280mm Howitzer Artillery II

280mm Howitzer Artillery II
Rocket-assisted artillery projectiles designed for long-range combat. It is the most powerful projectile weapon able to be fitted onto frigates.

Must be loaded with any of the following regular and advanced projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, Titanium Sabot, Quake, Tremor.

Fitting

powergrid usage 13 MW
CPU usage 16 tf

Structure

Structure Hitpoints 40 HP

Capacitor

activation cost 0 GJ

Miscellaneous

Charges Per Cycle 1
Charge size 1 1=small 2=medium 3=l
Tech Level 2 Level
Used with (Charge Group) 83 groupID
Used with (Charge Group) 376 groupID
Meta Level 5 Level
Overload rate of fire bonus -15 %
Heat Damage 2.6 HP
Required Thermodynamics Level 1 Level
11343

Turrets

Rate of fire 10.71 s
Optimal Range 12000 m
Damage Modifier 7.684 x
Accuracy falloff 8750 m
Tracking Speed / Accuracy 0.066 rad/sec
Signature Resolution 40 m
  • Small Projectile Turret - 5
  • Gunnery - 2
  • Small Artillery Specialization - 1
  • Sharpshooter - 3

Storyline

280mm 'Jolt' Artillery I
280mm 'Jolt' Artillery I

Tech I

280mm Carbine Howitzer I
280mm Carbine Howitzer I
280mm Howitzer Artillery I
280mm Howitzer Artillery I 0
280mm Prototype Siege Cannon
280mm Prototype Siege Cannon
280mm 'Scout' Artillery I
280mm 'Scout' Artillery I
280mm Gallium Cannon
280mm Gallium Cannon

Faction

Republic Fleet 280mm Howitzer Artillery
Republic Fleet 280mm Howitzer Artillery
Domination 280mm Howitzer Artillery
Domination 280mm Howitzer Artillery

Tech II

280mm Howitzer Artillery II
280mm Howitzer Artillery II