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Item database / Module / Projectile Weapon / 1400mm Howitzer Artillery II

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1400mm Howitzer Artillery II

1400mm Howitzer Artillery II
The ultimate artillery cannon. It hurls death and destruction over incredible distances. Must be loaded with any of the following regular and advanced projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, Titanium Sabot, Quake, Tremor.

Fitting

powergrid usage 3575 MW
CPU usage 47 tf

Structure

Structure Hitpoints 40 HP

Capacitor

activation cost 0 GJ

Targeting

Optimal Range 48000 m
Trackingspeed / Accuracy 0.009 rad/sec

Miscellaneous

Rate of fire 40.163 s
Charges Per Cycle 1
Damage Modifier 12.807 x
Charge size 3 1=small 2=medium 3=l
Accuracy falloff 35000 m
Tech Level 2 Level
Used with (chargegroup) 83 groupID
Used with (chargegroup) 376 groupID
Signature Resolution 400 m
Meta Level 5 Level
Overload rate of fire bonus -15 %
Heat Damage 2.6 HP
Required Thermodynamics Level 1 Level
11343
  • Large Projectile Turret - 5
  • Gunnery - 5
  • Large Artillery Specialization - 1
  • Medium Projectile Turret - 5
  • Sharpshooter - 5
  • Medium Artillery Specialization - 4
  • Small Projectile Turret - 5
  • Small Artillery Specialization - 4

Tech I

1400mm Howitzer Artillery I
1400mm Howitzer Artillery I 0
1400mm Carbine Howitzer I
1400mm Carbine Howitzer I
1400mm Gallium Cannon
1400mm Gallium Cannon
1400mm 'Scout' Artillery I
1400mm 'Scout' Artillery I
1400mm Prototype Siege Cannon
1400mm Prototype Siege Cannon

Faction

Domination 1400mm Howitzer Artillery
Domination 1400mm Howitzer Artillery
Republic Fleet 1400mm Howitzer Artillery
Republic Fleet 1400mm Howitzer Artillery

Tech II

1400mm Howitzer Artillery II
1400mm Howitzer Artillery II

Officer

Hakim's Modified 1400mm Howitzer Artillery
Hakim's Modified 1400mm Howitzer Artillery
Tobias' Modified 1400mm Howitzer Artillery
Tobias' Modified 1400mm Howitzer Artillery

Storyline

1400mm 'Jolt' Artillery I
1400mm 'Jolt' Artillery I