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Item database / Module / Projectile Weapon / 1400mm Howitzer Artillery II

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1400mm Howitzer Artillery II

1400mm Howitzer Artillery II
The ultimate artillery cannon. It hurls death and destruction over incredible distances.

Must be loaded with any of the following regular and advanced projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, Titanium Sabot, Quake, Tremor.

Fitting

powergrid usage 3575 MW
CPU usage 47 tf

Structure

Structure Hitpoints 40 HP

Capacitor

activation cost 0 GJ

Miscellaneous

Charges Per Cycle 1
Charge size 3 1=small 2=medium 3=l
Tech Level 2 Level
Used with (Charge Group) 83 groupID
Used with (Charge Group) 376 groupID
Meta Level 5 Level
Overload rate of fire bonus -15 %
Heat Damage 2.6 HP
Required Thermodynamics Level 1 Level
11343

Turrets

Rate of fire 40.163 s
Optimal Range 48000 m
Damage Modifier 12.807 x
Accuracy falloff 35000 m
Tracking Speed / Accuracy 0.009 rad/sec
Signature Resolution 400 m
  • Large Projectile Turret - 5
  • Gunnery - 5
  • Large Artillery Specialization - 1
  • Medium Projectile Turret - 3
  • Sharpshooter - 5
  • Small Projectile Turret - 3

Tech I

1400mm 'Scout' Artillery I
1400mm 'Scout' Artillery I
1400mm Gallium Cannon
1400mm Gallium Cannon
1400mm Carbine Howitzer I
1400mm Carbine Howitzer I
1400mm Howitzer Artillery I
1400mm Howitzer Artillery I 0
1400mm Prototype Siege Cannon
1400mm Prototype Siege Cannon

Tech II

1400mm Howitzer Artillery II
1400mm Howitzer Artillery II

Faction

Domination 1400mm Howitzer Artillery
Domination 1400mm Howitzer Artillery
Republic Fleet 1400mm Howitzer Artillery
Republic Fleet 1400mm Howitzer Artillery

Storyline

1400mm 'Jolt' Artillery I
1400mm 'Jolt' Artillery I

Officer

Hakim's Modified 1400mm Howitzer Artillery
Hakim's Modified 1400mm Howitzer Artillery
Tobias' Modified 1400mm Howitzer Artillery
Tobias' Modified 1400mm Howitzer Artillery