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Item database / Module / Target Painter / Target Painter II

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Target Painter II

Target Painter II
A targeting subsystem that projects an electronic "Tag" on the target thus making it easier to target and Hit.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

Fitting

powergrid usage 1 MW
CPU usage 24 tf

Structure

Structure Hitpoints 40 HP

Capacitor

activation cost 12 GJ

Targeting

Optimal Range 30000 m

Miscellaneous

Activation time / duration 5 s
Accuracy falloff 60000 m
Tech Level 2 Level
Signature Radius Bonus 30 %
Meta Level 5 Level
Heat Damage 1.7 HP
Required Thermodynamics Level 1 Level
Overload Effectiveness Bonus 20 %
  • Target Painting - 4
  • CPU Management - 3

Faction

Republic Fleet Target Painter
Republic Fleet Target Painter
Domination Target Painter
Domination Target Painter

Tech I

Target Painter I
Target Painter I 0
Partial Weapon Navigation
Partial Weapon Navigation 1
Peripheral Weapon Navigation Diameter
Peripheral Weapon Navigation Diameter 2
Parallel Weapon Navigation Transmitter
Parallel Weapon Navigation Transmitter 3
Phased Weapon Navigation Array Generation Extron
Phased Weapon Navigation Array Generation Extron 4

Tech II

Target Painter II
Target Painter II 5

Storyline

'Inception' Target Painter I
'Inception' Target Painter I 6